Please fix TV sound before ending support of the game

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Just a plea to CDPR before support ends (on the investor presentation the dedicated team is now gone but in the investor call CDP acknowledged that further fixes, alone, may happen).

Please, please fix two things about TV audio:

1) The most important, please fix TV audio not playing during newscasts etc. I'd argue this is by far the most far reaching bug still standing because it's the TV broadcasts that hold the whole story together and make the game *work*. They allow the player to understand the world and how everything fits into it. They achieve nothing if they're completely silent!!

From posts on this forum and elsewhere it's clear that A LOT of players are now experiencing this problem. I didn't have it before 2.0 or so. But it absolutely should not be down to modders to fix something that is so critical to the vibe the game works so hard to create. CDPR is not Bethesda!

2) Please do something about the volume of TV ads. Since 2.0 the volume seems, in effect, to be unlimited, so if you have four screens showing the same ad it plays at four times the volume. It is painfully, excruciatingly loud at times.
 
Have you reported this to CDPR as well? I sent my own ticket on this ages ago, but helps if more tickets come in their way. Also, if you're on PC, there is a mod on Nexus that allegedly fixes this in the meantime, at least.

Also, while I also want this bug fixed, I would argue the end cutscenes bug where V's mouth doesn't move when they speak is far more egregious. Isn't the rooftop ending your preferred one??
Yes reported. Honestly I've no problem with a mouth not moving (though I know others do). That to my mind is a glitch that affects one moment.

The TVs meanwhile, again to my mind, affect the entire narrative presentation of the game, which is why I think they're so important. In effect, they're replacing cut scenes in other games to deliver world information. Without them, the world immersion can't happen properly.

It may seem like a trivial thing but I cannot imagine what playing the game for the first time would feel like if you never hear in the background who Lucius Rhyme is, about the Peter Pan saga, about "cleaning" the sewers of homeless, an AI winning the Nobel, etc. It's all contextual information that sets up the game's stories. (Similarly the loss of the chat except once in 100 years from radio stations except Growl). Hell, Lizzy Wizzy's whole payoff plays on video screens, although I haven't played that quest yet since I started having the audio bug to see if the bug affects it, too.

But yes obviously in an ideal world more than one thing would get fixed!!
 
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The TVs meanwhile, again to my mind, affect the entire narrative presentation of the game, which is why I think they're so important.
Yep, I remember at the time*, during the convo with Goro (Playing For Time) the TV show in which Hanako was invited, had no sound at all... In most of playthroughs I watched which were affected by this bug, players had no idea why Goro started and wanted watching it, what the TV show was about, who was the woman invited and why Goro was pissed off afterward.
Pretty annoying :(

*I think it was fixed at some point... But not sure if it's also affected by the current bug or not.
 
Yep, I remember at the time*, during the convo with Goro (Playing For Time) the TV show in which Hanako was invited, had no sound at all... In most of playthroughs I watched which were affected by this bug, players had no idea why Goro started and wanted watching it, what the TV show was about, who was the woman invited and why Goro was pissed off afterward.
Pretty annoying :(

*I think it was fixed at some point... But not sure if it's also affected by the current bug or not.
It was indeed. I'd never had the bug before and on a new 2.0 playthrough that was the first time I noticed it. It was a very "erm...." moment! Without the audio, the scene makes no sense at all.
 
Yes reported. Honestly I've no problem with a mouth not moving (though I know others do). That to my mind is a glitch that affects one moment.

It's not a trivial moment though, is it? It's the ending. That actually is essential and arguably the most important moment of any story. And it's more than one ending at that, including the most popular one. Whereas you don't have to turn the TV on. The story doesn't fall apart without it. It's optional and it's certainly additive, but it's not essential, outside of moments like Tom's Diner (which btw is the main reason I do want it fixed, don't get me wrong - as soon as something consistently affects the main story, I have a problem with it).

Anyway, again, not to detract from the issue - I certainly hope TV audio gets fixed and I actually reckon this will be fixed in the next patch, simply because there has been SO much noise about it, to the point of a mod getting made. I'm not so confident about the end cutscenes though - there really is hardly anyone talking about that.
 
I'm not so confident about the end cutscenes though - there really is hardly anyone talking about that.
Well, I think there are reasons why "people" care less :(
- First, most players don't even finish their game, so a large majority of players didn't even see any ending anyway...
- Second, I could be wrong but it does not really concern all endings. Yes, I guess it does, but only two endings have dialogues in third person (Suicide and The Star). So even if the "most popular" is concerned, it shouldn't represent that much players (among those who actually finish their games^^).
- Third, it could be compared (slightly worse obviously^^) to bad lip-synching, which for non english speaker is a thing in most games. So like me, many players might be used to not care too much.
 
Well, I think there are reasons why "people" care less :(
- First, most players don't even finish their game, so a large majority of players didn't even see any ending anyway...
- Second, I could be wrong but it does not really concern all endings. Yes, I guess it does, but only two endings have dialogues in third person (Suicide and The Star). So even if the "most popular" is concerned, it shouldn't represent that much players (among those who actually finish their games^^).
- Third, it could be compared (slightly worse obviously^^) to bad lip-synching, which for non english speaker is a thing in most games. So like me, many players might be used to not care too much.

Yeah, it's a lack of awareness issue basically. Anyway, I'd rather not hijack the thread anymore than I already have, so best continue talking about it in the other thread.

Back on topic, @northwold if you're on PC, you can find the mod on Nexus if you search "TV Audio Fixes" by Deceptious (I'm not sure if I can share the link on this?). It's a simple archive mod as well, so shouldn't be anything invasive. Obviously no good for console players though :(
 
Yeah, it's a lack of awareness issue basically. Anyway, I'd rather not hijack the thread anymore than I already have, so best continue talking about it in the other thread.

Back on topic, @northwold if you're on PC, you can find the mod on Nexus if you search "TV Audio Fixes" by Deceptious (I'm not sure if I can share the link on this?). It's a simple archive mod as well, so shouldn't be anything invasive. Obviously no good for console players though :(
I'm very aware of tje mod but appreciated! It worries me more for people who haven't played the game before. I really do think it ruins the storytelling and having such a prevalent bug there forever would be Bethesda-level dire. It'd be a shame after the huge amount of work that went into fixing the game. There is something very special Cyberpunk does with its environmental storytelling in terms of letting information wash over you rather than STOP WATCH MY CUT SCENE, whether from random NPCs, TVs, lore, world design, music. I think that is what sets the game apart and I wouldn't want to see it end up broken.

Re: the endings, as I say, it doesn't bother me to the same level *personally*, whereas, as I see it, the TVs do because it's effectively cutting substance from the game. But, yes, it should be fixed.

I've had a very strange experience with Cyberpunk. I started at 1.1 something and had a *completely* bug-free experience and I've just seen silly things accumulate over time since then. But other people experienced a total car crash. So on some matters I think ending up somewhere in the middle but for everyone isn't great, but not the worst thing in the world. If they can find the manpower to do a final polish on a lot of things, though, that would be ideal.
 
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Re: the endings, as I say, it doesn't bother me to the same level *personally*, whereas, as I see it, the TVs do because it's effectively cutting substance from the game. But, yes, it should be fixed.

My thoughts as well.

Lips not moving during some endings subtracts nothing from the story, it's only a graphical bug. A jarring graphical bug but it doesn't remove anything.

What happens on TV is all about worldbuilding and additional details to the story. Like @LeKill3rFou said, without sound, Goro is just a guy getting mad because some guy in a diner is insulting a woman you know nothing about. With sound, it shows Goro's devotion to Hanako and the company as a whole despite currently being hunted by this same company.

The changes within NCPD, Rhyne's death, Peralez mayor ad and his subsequent election and so on... they all serve to further build the world or comment on what is happening outside of your actions and due to your actions. Someone starting playing the game today would miss out on a lot by not hearing the TV. Even players returning who may not remember all these TV moments after a long hiatus would also miss out on a lot.

Ideally both issues get fixed and I'm fairly confident those two issues will be fixed in whatever final patch may be coming since they're both pretty glaring issues but if it came down to only one of them, I'd rather they fix the TV issue.
 
In my mind this is a huge bug. Tv shows and news play significant part in building the world and setting up the story elements throughout the whole game. If CDPR leaves it as it is that's going to be really iresponsible and disrespectful towards their customer base and the video game itself.
 
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