Shards Online

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Shards Online

If your a fan of Neverwinter Nights or Ultima Online and haven't been sastified with a game which replicated either experience since than I definitely reccomend you check out Shards Online which is gearing up to have some serious potential. After its sucessful kickstarter last year (https://www.kickstarter.com/projects/1468280928/shards-online-play-by-your-rules) where it met its goal in about five days and than blazed through another five stretch goals before the KS ended. D&D fans will be happy to know that a D20 ruleset is possible via modding which brings me to my next point is that Shards will let you build original worlds and DM them through the form of Gods. The lack of hardcoding barriers devs have promised will make it even more modifiable than NWN 1 or 2 was. For folks who don't want to wait until release there are several levels of pledging from alpha to pre alpha admin which will get you started modding this Spring. I am personally pretty excited about this as it is the sucessor to Neverwinter Nights that I've been waiting for not to mention its really trying to realize the sandbox vision of Ultima Online which was about living in worlds. So without further adue here is some links you can check out yourselves, hope to see some of you on the forums

Website: http://shardsonline.com/forum/

Developmental Roadmap: http://shardsonline.com/development-roadmap/

http://www.youtube.com/watch?v=KPe6G3HUn5M

Shards Online: A chat with project lead Derek 'Supreem' Brinkmann

http://www.youtube.com/watch?v=sLithI0Xr0A
Player Run Server Q&A

http://www.youtube.com/watch?v=UN82htrfGHQ
Modding 101

http://www.twitch.tv/shardsonline/c/6333342
Latest Community Roundtable

A couple interviews with the lead developer
http://www.redbull.com/us/en/games/stories/1331694694055/shards-online-kickstarter-interview
http://www.worldsfactory.net/2014/12/11/shards-online-interview-ultima-meets-nwn
 
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