jamai36;n8795170 said:CDPR took a very bold and slightly unusual risk with Gwent's reward system.
Most competitors know they can't touch HS and can only hope for a small community to power them, so they do everything they can to be easier to get into. Yes you lose out on some potential per-player income, but it is much easier to grab someone if you are offering them much more early on.
Gwent offers you very little right off the bat and combines this with the fact that it costs an INSANE amount of money to purchase power in the game compared to any competitors. Where Gwent shines is that you get a lot of power over time. This does present a major risk to new player experience though.
Because of this, if you want a good deck, you either:
a) Have to grind for a much longer time than other non-HS CCGs
b) Spend much more money than other non-HS CCGs
Yes the tradeoff is potentially more money spent per player + more time spent in game per player, but grabbing a player in this CCG rich environment will prove difficult...
.. Unless your game is of course, really good. That's the gamble CDPR is taking. Time will tell if this high risk/high reward model will work out.
Yeah, its just really disappointing personally, I love(d) Gwent. I want to play and want to like this game, but I've played probably 30 hours over the past few days and I have about 1/3 of a good deck that is "meta". You get almost no dust for anything, everything costs too much of it. You hit the problems tho, too expensive/too much time needed.