There is an issue with the rendering of Dog Town's model

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My computer is i7-8750 MSI 3060. When I drive to low, medium, and high image quality, there will be vehicles driving on the street that cannot be loaded, and then the vehicle will directly crash into the air. Low polygon will also appear when approaching the game model, and it will only be high polygon after about 30 seconds. I can only solve this problem by turning on vertical synchronization and dynamic resolution Maybe still need to optimize it
 
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