Two bugs with 'friendly mode'

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Turrets and cameras set to friendly mode do not retain status that if you reload a save. This can result in saving in what you thought was a safe spot only to have the save be unusable on-load because you're in view of a camera or turret that has decided to stop being friendly.
Turrets st to friendly mode will fire on your companions in combat. I saw this with Aaron on the 'no easy way out' gig.
 
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