That it'll be like a looter shooter in terms of stat bloat and the volume of loot.
That the promise of many choices and the ability to shape V's own story will be overshadowed by Johnny Silverhand. That'll become more important to do things his way rather than play it the way we want.
I am actually looking forward to this conflict of interest
Probably a tie between two things.
1. That Johnny Silverhand being this constant presence that tries to make you do what he wants is gonna become very annoying, and that it results in the story being more about him than it is about you. I don't wanna just be the unwilling courier of the person that the story actually revolves around.
2. The news that there's now only gonna be one apartment, in complete contrast to what was said last year. Really makes me worried about the state of development. Not because "oh my god, some content got cut", because that obviously always happens during development. Rather it worries me for multiple more specific reasons.
Unlike in Witcher, we're not some wanderer that goes from city to city looking for work, we're a resident of Night City. As such finding a places to live, that isn't a shitty apartment in a mega building, makes a whole lot of sense.
If the only home for V in this game is some small apartment in a mega building, it pretty much means that we know V can't really move up in the world, as it would make very little sense that there would be ways for us to say, get rich or gain good standing with a corp, and then still be left sitting in our small mega building apartment.
If V can't really move up in the world, that basically puts a limit on what kind of content we can expect to see in the game. it wouldn't make much sense that we could become a highly regarded mercenary that get's high profile jobs, but still only have the means to live in the mega building where we started as an unknown.
It also makes me wonder what the lore reason of doing side quests would be. Most likely side quests will generally be mercenary style jobs you do for people/corps, but like, surely V isn't in Night City just to be a mercenary that lives in a shitty apartment, takes crazy dangerous jobs, and then just blows all the money on partying or getting more augmentations? Earning money to move up in the world, in part by doing things like buying better homes, just seems like an obvious reason, both for the player, but also V the character, to do side quests.
Tldr - Only having one home introduces some real worries in my mind about what we can do in this game, as well as the game economy and what it's supposed to motivate in the player to go after
Unlike in Witcher, we're not some wanderer that goes from city to city looking for work, we're a resident of Night City. As such finding a places to live, that isn't a shitty apartment in a mega building, makes a whole lot of sense.
If the only home for V in this game is some small apartment in a mega building, it pretty much means that we know V can't really move up in the world, as it would make very little sense that there would be ways for us to say, get rich or gain good standing with a corp, and then still be left sitting in our small mega building apartment.
I'm afraid that his death will be some unavoidable emotional catalyst for your journey T_TThis. Showing his death 10 months before release makes it even worse.
His death could be a possible outcome depending on my choices, but I really hope it's not an unavoidable event.
Come on CDPR, let me save my big boy!
I concur.I hope they create the game they want, don't cave to the pressure from the media.
Yeah this is my only real fear at the moment about the game.I hope they create the game they want, don't cave to the pressure from the media.