I had something happen to me on a film project I helped make a while back. Editor forgot to make backups of footage and then their hard drive crashed. Lost 65% of the footage for the short film. Wasn't enough time or resources to reshoot so they had to make due with a previous "bare bones" cut and some additional B-roll footage. Film was kind of a disaster.
Y'all think something similar happened with Cyberpunk? They had a bunch of the dynamic systems/features from the 2018 tech demo all stored in one place then lost the data somehow? All the things like, most clothing items, dynamic combat animations, barber/tattoo/plastic surgery shops, AI routines and programming, other weapon types, polished textures for current gen console versions, cyberweapon bonus abilities, etc. all just got lost/deleted by mistake and then they had t0 rush to fix the problem?
I know this is a potentially crazy conspiracy theory, but given how shallow a lot of the features are in the game, I'm kinda curious if maybe something happened and they had a major setback somewhere in the last year of development. IDK. Just a weird thought.
Y'all think something similar happened with Cyberpunk? They had a bunch of the dynamic systems/features from the 2018 tech demo all stored in one place then lost the data somehow? All the things like, most clothing items, dynamic combat animations, barber/tattoo/plastic surgery shops, AI routines and programming, other weapon types, polished textures for current gen console versions, cyberweapon bonus abilities, etc. all just got lost/deleted by mistake and then they had t0 rush to fix the problem?
I know this is a potentially crazy conspiracy theory, but given how shallow a lot of the features are in the game, I'm kinda curious if maybe something happened and they had a major setback somewhere in the last year of development. IDK. Just a weird thought.