a small rework of nekkers(to reduce RNG)
I don't really play consume much, but i have noticed one thing regarding nekkers that I think should be changed. No nerf or anything, because i think they are fine as they are, but a small change to make them less RNG.
In short, i think its death wish should be changed from "pull a copy from your deck" to "pull a top copy from your deck". This way you and your opponent could both know what strength the nekker coming out will be because they will come out in order of creation(first the originals, then those created by first nekker warrior, then the second and so on..).
It wouldn't really be a boost or nerf to them, but it would make the whole thing more strategic and less random...
I don't really play consume much, but i have noticed one thing regarding nekkers that I think should be changed. No nerf or anything, because i think they are fine as they are, but a small change to make them less RNG.
In short, i think its death wish should be changed from "pull a copy from your deck" to "pull a top copy from your deck". This way you and your opponent could both know what strength the nekker coming out will be because they will come out in order of creation(first the originals, then those created by first nekker warrior, then the second and so on..).
It wouldn't really be a boost or nerf to them, but it would make the whole thing more strategic and less random...