SkippyHole;n10266342 said:
In general I would suggest to CDPR to go for the same design philosophy I've suggested before - if something is strong, don't nerf it (unless absolutely necessary), try and add counters to the game instead. If something is weak, don't change it, try to add some synergies with other cards. To me, that is where they are failing right now - I feel they are a bit too willing to change things, when the game needs a bit of stability before it comes to a full release.
I understand where you're coming from but what you describe leads directly to what is known as "power creep".
If you have a broadly strong card / combo (i.e. Dorfs, which are broadly good against pretty much everything depending on the variant you play), adding a counter to it, which has to be stronger by definition, inevitably leads to the counter taking prominence. If no nerfs are incoming then the next cards designed again need to be stronger than the first counter introduced. By this point the original combo has been outstripped by 2 new cards / combos making it useless. The other mistake usually made is that of the super-nerf which nukes the card / combo / strategy so that it is simply unplayable. If the problem in question was specific, for example Deck X was unbeatable by Deck A but could be easily handled by Decks, B, C and D then adding counters would be viable. But not for Dorfs as they are right now.
Different genre but Blizzard got balancing correct with Starcraft 2. Every change was small and meaningful. They changed the odd number by 1 or 2, here and there, and it actually did wonders. I'm wondering if the same could not be said of GWENT.
I think you are almost right about the decision to change things, except it's not the willingness but the magnitude that is the problem. Introducing 120 new cards, changing many existing core cards, removing established mechanics altogether (rows) and altering existing mechanics was just too much for a single patch.
Thankfully they addressed this in the open letter above so I'm expecting the next 2 patches to go a long way toward righting the many wrongs of the Midwinter patch.
Oh, and also give us back our damn proper and full card names, if you please!
Thanks!