I am have mentioned this a few times, and tried to say it in ask a dev thread but it got moved. This is another attempt at getting some eyes on this since in my opinion this is one the important barriers for new players. I honestly think fixing this alone will attract more players and prevents them from leaving after starting the game.
I know Gwent is pretty generous, and I actually legit love the Devs for being so generous. But, one thing that bothers me a lot is that the quests are geared more towards experienced players than new players. Many quests have "win X games" conditions in them, which makes them very frustrating for new players. More baffling is the "win X games in arena" ones which is more or less impossible for new players. Or to give another examples, the current faction challenge which states "win 3 games with 3 non-starter leaders"pretty much locks new players out of the reward point or progressing towards the next quest.
I just want to ask the devs, please rework the quest system. Gwent is awesome with rewards and this area is the only sour point on the experience for new players. Instead of having so many "win x games" quests, please have more "play x games". The end result is the same since the goal of the quest is having people play against players in different manners. So this would help the new players not to get frustrated, be open to experimenting and getting the resources for increasing their collection which is the end goal. I don`t think people with a full collection of cards and leaders need quests more then new players. I say this from experience, out of the players I know who have started Gwent, this is the major negative point for them that prevents them from enjoying the game and playing more. It is so frustrating to spend an hour just to get 2 wins out of 5 games and being no where near finishing the quest...
Please is possible do not delete this thread since it might be counted as duplicate of my other post, and if a dev can drop by I would really appreciate it. In my humble opinion as a new player, this is the most important thing that needs attention in Gwent.
I know Gwent is pretty generous, and I actually legit love the Devs for being so generous. But, one thing that bothers me a lot is that the quests are geared more towards experienced players than new players. Many quests have "win X games" conditions in them, which makes them very frustrating for new players. More baffling is the "win X games in arena" ones which is more or less impossible for new players. Or to give another examples, the current faction challenge which states "win 3 games with 3 non-starter leaders"pretty much locks new players out of the reward point or progressing towards the next quest.
I just want to ask the devs, please rework the quest system. Gwent is awesome with rewards and this area is the only sour point on the experience for new players. Instead of having so many "win x games" quests, please have more "play x games". The end result is the same since the goal of the quest is having people play against players in different manners. So this would help the new players not to get frustrated, be open to experimenting and getting the resources for increasing their collection which is the end goal. I don`t think people with a full collection of cards and leaders need quests more then new players. I say this from experience, out of the players I know who have started Gwent, this is the major negative point for them that prevents them from enjoying the game and playing more. It is so frustrating to spend an hour just to get 2 wins out of 5 games and being no where near finishing the quest...
Please is possible do not delete this thread since it might be counted as duplicate of my other post, and if a dev can drop by I would really appreciate it. In my humble opinion as a new player, this is the most important thing that needs attention in Gwent.