You can hibernate for a few months, like a bear.Wake me up when they get back to balancing the actual game instead of this RNGfest.
Nope.re there any rewards for winning in the draft mode now?
You play 7 games with every deck (unless you decide to redraft early), wins and losses don't matter.And also, how many losses till I get kicked out?
Yeah that just kinda sucks. Hopefully some kind of reward will appear soon, playing a ccg draft without it feels kinda lameNope.
You play 7 games with every deck (unless you decide to redraft early), wins and losses don't matter.
It's early access (open beta), has no entry fee, and there is no limit on redrafting. Rewards would be a really bad idea at the current state, only further encouraging redrafting until getting a crazy deck. I for sure wouldn't want to see any more of the Hidden Caches with insane combos or Charge decks with a billion Vysogotas, Priscillas, and Dandelions.Yeah that just kinda sucks. Hopefully some kind of reward will appear soon, playing a ccg draft without it feels kinda lame
Well, let them add the entry fee again, perhaps lower the price a bit, considering the 7 game cap?It's early access (open beta), has no entry fee, and there is no limit on redrafting. Rewards would be a really bad idea at the current state, only further encouraging redrafting until getting a crazy deck. I for sure wouldn't want to see any more of the Hidden Caches with insane combos or Charge decks with a billion Vysogotas, Priscillas, and Dandelions.
Nah. Adding a fee will only result in complaints from players what with the insane decks that just crush opponents.Well, let them add the entry fee again, perhaps lower the price a bit, considering the 7 game cap?
Required investment to play
In our Arena mode, following industry trends, we introduced a ticketing system in order to participate with rewards based on your performance to potentially offset entry cost. This dynamic caused us to disconnect Arena from regular progression systems until somewhat recently. We believe this system creates an unnecessary barrier to players who would otherwise prefer this way of playing instead of constructed formats.
With that in mind, entry costs to our new Draft mode will not exist. As a consequence, we will not initially have the matching reward system based on your performance. While the latter may be seen as a positive or negative depending on your preference, we hope you can respect why we chose to head in this direction and that this is an unavoidable outcome.
Not casual player friendly
We feel like Ranked / Pro Rank formats are the place for competitive GWENT to shine, and having that element be the core focus of a secondary mode is a wasted opportunity. We felt that -- for newer players in particular -- the extra punishment for losing a match created a stronger feeling of matchmaking anxiety, and this additional pressure isn’t what we wanted from the mode.
Rewards would be a really bad idea at the current state, only further encouraging redrafting until getting a crazy deck.
So you want to punish ALL players just because some players, no doubt a minority, take advantage of free redrafting? Horrible idea (but a great way to drive players away from the mode), and like I already pointed out the REDs very clearly indicated it is not going to happen.The only way to keep them from redrafting is to design a system where it's not free to do so.
OK, I'm just gonna pretend I didn't just see another unbeatable 7xSewer Raiders, 3xSaul, 4xHorst with some Geralts and Roches... People will be redrafting no matter the reward. Because they already are. Because it's no fun to never stand a chance. The only way to keep them from redrafting is to design a system where it's not free to do so.
Also, on the margin, any deck in Gwent is crazy as long as you're lucky, and the other guy isn't. The only difference is that Draft doesn't have a upper limit on that craziness.
For me only unranked is supossed to be casual but I guess im in the minority here. Draft always was a place to gamble my gold, win card kegs, dust and scraps. Roll, get rolled, or something in between.Nah. Adding a fee will only result in complaints from players what with the insane decks that just crush opponents.
Draft is supposed to be a casual mode:
No need for rewards when it already gives you everything that unranked does.
no doubt a minority [is people who redraft]
On a sidenote, the lack of rewards is, in fact, a way to discourage spending time redrafting over and over again
Shaelmaar is also included in at least one package, and draft is the only place where it's worth playing. It's not broken, it's just good.I'm basing this on the amount of Tourney Shealmaars I've been seeing.
Unless you can prove your claim is true, using objective data, it's just confirmation bias. The odds are the majority don't waste time redrafting over and over again, because perfection seekers who go to serious lengths to win will never be a majority when the game has plenty of casual players.Because I've played Draft a couple dozen times. About 3 in 4 my games were against very well synergizing decks the likes of which you don't get unless you redraft a lot. Moreover, about a third of my games were against Hidden Cache. You don't get that much of one leader without rerolls. (In fact, people reroll the leader till HC not just because it's so strong with muliple copies of the same golds but because it saves you time on redrafting packages. Since more than every second roll is either coins or hoard.)