First of all, congratulations CDPR for creating another unique world you can get lost in. I can say without a doubt, the architecture that has gone into the City is outstanding. Just walking about, you fell like a tourist in a massive metropolis. Its all the nooks and crannies, side streets, the verticality, the clash of styles that seem to organically merge. When it works with the busyness of the traffic and pedestrians, walking around this City is an absolute joy to behold.
But thats when it works. Theres a lot of immersion breakers, most of which people have no doubt mentioned. Im playing on Xbox Series X and fortunately can enjoy the better experience on consoles but there is definitely issues that should be fixed with a next patch.
LOD/Distance/Spawn
When I originally bought the game on release, with the early patches, this wasn't as noticeable. Now I don't know whether within trying to fix older consoles they did something global that had an affect on more powerful consoles but the draw distance of NPCs, cars and textures and shadows is so noticeable now.
Npcs fade into view, as do cars. A list of things I am getting on Series X include:
Spawning/Disappearing pedestrians
Spawing/Disappearing cars
Weapons that fade into view when switching in third person
Textures and shadows on buildings fading in
In badlands I can see distant traffic that disappears as you get nearer. In fact outside of the city the pedestrians and cars take a massive hit.
Ground objects and smoke appear out of thin air as you approach them.
Now i know this isn't next gen, but when you switch those modes between quality and performance, I don't expect to see those issues. Especially as they weren't that bad initially before it was patched. I know theres a lot of bugs and stuff to sort and other issues like improving the police further, but fixing these issues would go a long way to bridge the gap to next gen.
It would also be good to be able to get a preview of clothes before buying, be able to sit where you wanted to in the world where theres seats etc.
This has the potential to be one of the greatest ever if the vision is realised and the City is an amazing foundation to build story and further content around.
But thats when it works. Theres a lot of immersion breakers, most of which people have no doubt mentioned. Im playing on Xbox Series X and fortunately can enjoy the better experience on consoles but there is definitely issues that should be fixed with a next patch.
LOD/Distance/Spawn
When I originally bought the game on release, with the early patches, this wasn't as noticeable. Now I don't know whether within trying to fix older consoles they did something global that had an affect on more powerful consoles but the draw distance of NPCs, cars and textures and shadows is so noticeable now.
Npcs fade into view, as do cars. A list of things I am getting on Series X include:
Spawning/Disappearing pedestrians
Spawing/Disappearing cars
Weapons that fade into view when switching in third person
Textures and shadows on buildings fading in
In badlands I can see distant traffic that disappears as you get nearer. In fact outside of the city the pedestrians and cars take a massive hit.
Ground objects and smoke appear out of thin air as you approach them.
Now i know this isn't next gen, but when you switch those modes between quality and performance, I don't expect to see those issues. Especially as they weren't that bad initially before it was patched. I know theres a lot of bugs and stuff to sort and other issues like improving the police further, but fixing these issues would go a long way to bridge the gap to next gen.
It would also be good to be able to get a preview of clothes before buying, be able to sit where you wanted to in the world where theres seats etc.
This has the potential to be one of the greatest ever if the vision is realised and the City is an amazing foundation to build story and further content around.