So I was curious as to what the road map for up and coming patches and fixes CDPR is looking at introducing over the next months or year?
I never buy day one games, as the current trend with games nowadays is release and patch. I don't really have a problem with this, as games are generally too complex to fix and test in house. There is generally not enough testers in a company, with a wide range of different machines to test it on(PC speaking I mean). I had faith that CP77 probably suffer from a few issues, and TBH when I first played the game on release, I had a few issues, none of them was game breaking, I even streamed it, this was back on my old rig, which in truth wasn't that powerful, and besides a few jittering issues on stream it ran fairly well.
I still had faith in CDPR to fix the game, and I put it aside and decided to come back at another time, after most of the issues were fixed. So fast forward a year later and a few patches. I decided to jump back into the game, and on a technical side, there were fewer issues, but on a gameplay side, the gameplay is rather samey. Go to objective marker kill, pick up an item, mission complete, go to another checkpoint marker, kill and pick up an item. I even tried completing a mission without killing anyone and stealthing my way in, dodging around enemy NPCs and picking up said item, and quietly sneaking back out, aaaaaaand received no extra exp or credits for doing it unseen or with no alerts. In fact, because I never killed anyone, I got fewer rewards. This means, you have to kill everyone and pick up the said item, or you don't level up or get rich very quickly.
Random street NPC's still freak out when you fire a weapon, except, only half do it, and they remain in the Slavic pose, with their hands in the air, until you leave the area. t is especially annoying when they freak out in front of your car, and won't move, so you either reverse into a car behind you or run them over.
NPC duplication is overdone, so often I see the same NPC duplicated 3, 4, or more times walking next to or near each other. It can be very immersive breaking, as is the random despawn and respawning NPCs. You look one way and you see two NPCs walking and look away and back, and suddenly they are gone or replaced with 10 other random or duplicated NPCs. The is most annoying with cars, as you look at the on coming road to cross, you look away step onto the road to cross and a car has spawned in and is running you over. It is like the spawn and NPC randomness code has no conditional check systems.
It all just feels badly implemented or even sloppy, if I didn't know this game was developed by CDPR, I swear the code was developed on Fiver.
I am still hopeful that CCDPR will turn this ship around, and this is why I am curious if they plan or have published the 2022 road map to fixing the game. I have seen the 2022 Q1 free next gen update image. I get that consoles are the leading platforms with full gaming, but it feels like the PC potential the game can reach is being sacrificed for console performance or updates.
The technical side of the game, at least for me, other user experiences might differ, is fairly good, with only one real issue. The graphical flickering or yellow/gold glowing NPC and assets, like buildings or roads, if the game has been running for any length of time. Basically, the textures start flickering.
I never buy day one games, as the current trend with games nowadays is release and patch. I don't really have a problem with this, as games are generally too complex to fix and test in house. There is generally not enough testers in a company, with a wide range of different machines to test it on(PC speaking I mean). I had faith that CP77 probably suffer from a few issues, and TBH when I first played the game on release, I had a few issues, none of them was game breaking, I even streamed it, this was back on my old rig, which in truth wasn't that powerful, and besides a few jittering issues on stream it ran fairly well.
I still had faith in CDPR to fix the game, and I put it aside and decided to come back at another time, after most of the issues were fixed. So fast forward a year later and a few patches. I decided to jump back into the game, and on a technical side, there were fewer issues, but on a gameplay side, the gameplay is rather samey. Go to objective marker kill, pick up an item, mission complete, go to another checkpoint marker, kill and pick up an item. I even tried completing a mission without killing anyone and stealthing my way in, dodging around enemy NPCs and picking up said item, and quietly sneaking back out, aaaaaaand received no extra exp or credits for doing it unseen or with no alerts. In fact, because I never killed anyone, I got fewer rewards. This means, you have to kill everyone and pick up the said item, or you don't level up or get rich very quickly.
Random street NPC's still freak out when you fire a weapon, except, only half do it, and they remain in the Slavic pose, with their hands in the air, until you leave the area. t is especially annoying when they freak out in front of your car, and won't move, so you either reverse into a car behind you or run them over.
NPC duplication is overdone, so often I see the same NPC duplicated 3, 4, or more times walking next to or near each other. It can be very immersive breaking, as is the random despawn and respawning NPCs. You look one way and you see two NPCs walking and look away and back, and suddenly they are gone or replaced with 10 other random or duplicated NPCs. The is most annoying with cars, as you look at the on coming road to cross, you look away step onto the road to cross and a car has spawned in and is running you over. It is like the spawn and NPC randomness code has no conditional check systems.
It all just feels badly implemented or even sloppy, if I didn't know this game was developed by CDPR, I swear the code was developed on Fiver.
I am still hopeful that CCDPR will turn this ship around, and this is why I am curious if they plan or have published the 2022 road map to fixing the game. I have seen the 2022 Q1 free next gen update image. I get that consoles are the leading platforms with full gaming, but it feels like the PC potential the game can reach is being sacrificed for console performance or updates.
The technical side of the game, at least for me, other user experiences might differ, is fairly good, with only one real issue. The graphical flickering or yellow/gold glowing NPC and assets, like buildings or roads, if the game has been running for any length of time. Basically, the textures start flickering.