Wasn't the same thing said about the situation once 2077 returned to PSN and Xbox Market? Would "stable footing" be when the cars don't drive like a fridge on a road made of butter, or when the police don't spawn inside your vehicle while driving 120kmph on the overpass?
It's a case of CDPR's own judgement and managing your own expectations. There's certain things they will never fix. The situation is a bit different here because the game still wasn't playable at all on consoles and only now has CDPR seen a positive upturn in sentiment. Which is a sign that the game is doing well there too.
Based on the Q2 shareholder meeting we know that they have been scaling down development on post-launch support of Cyberpunk 2077 structurally. Meaning less time spent patching/fixing and more time spent on Expansion 01, among other things.
It's also based on what they said in the Q3 meeting... which is that they're really focused on 1.5 + Next-Gen and improving the sentiment of the game itself. This is also key, as ...
The sentiment of Cyberpunk is absolutely key to the future before we can announce anything about the future of Cyberpunk.
There's much more to it than the actual state of the game itself.
If I'm pessimistic, I agree with you and the workforce decrease just means they're going to be rolling out fewer updates or DLC and they'll stay quiet until they can say anything about the expansion. More dead air, no more DLC, barely any patches. Basically what we've been seeing now.
If i'm being positive it means that CDPR doesn't have to spend all of its manpower fixing the game. Then we could see them diverting a bit more effort on what's ahead.