MAJOR
- Disasterpiece: if you skip the ride with Judy, you’ll be stuck in the van upon arriving at the electric plant, without prompt to get out. Scares me into not skipping rides anymore.
- Scopes: the glow in sniper scopes is officially too bright, you can’t even see the crosshair.
- Gig – Flight of the Cheetah: game hard-crashed, apparently due to not using Hwangbo’s car.
- The opening cutscene showing V and Jackie’s doing jobs glitched when starting out, showing only T-posing models and weird camera angle.
- Evelyn still glides over to Judy during the BD introductory sequence, locked in her cross-legged sitting animation.
- Jackie despawned after The Gig, but his motorbike remains, and cannot be interacted with.
- Gimme Danger: Takemura clipped into the van upon arrival at the construction site. This issue was not present in previous patches.
- Map: upon returning to gameplay from Map, the brightness of EVERYTHING is cranked up and Night City temporarily became the Undying Land. I suspect this is a side-effect of the new weather system (sandstorm, specifically).
- Dakota’s Fixer icon in a different room than she is.
- Gig - Cuckoo’s Nest: Johnny’s former comrade on the wheelchair was not present.
- Gig – Back Against the Wall: target’s shotgun not visible in his hands.
- Sight mod: when allocating the sights from one gun to another, the representing dot still remains on the weapon it was unequipped from.
- Items still cannot be picked up if fell into tall grass. In fact, bushes have become very problematic – preventing interactions with dead bodies, and it appears if enemies wander into them, they cannot be melee’d. In some cases, grasses prevent interaction with MINES, so you couldn't disarm them!
- Bloody Ritual: the shaking breathing sound during the cyberpsycho doesn’t stop even after having been disabled.
- Sometimes music doesn’t start in fights.
- Ripping off turrets from behind still makes no sound.
- I Fought the Law: Elizabeth Peralez’s voice is completely absent during the car ride, as though she was left outside.
- No BGM during Johnny and V’s conversation in the Pistis Sofia.
- Sleeping: Night City looks great in daytime, but it looks and feels PHENOMENAL at night – so the option to choose wakeup hour is essential.
- Can we PLEASE get a different means to achieve the Superhero Landing??? It is extremely annoying when you just take a slight jump and V slams down with so much force it detonates nearby cars, and we all know - car explosions are one-hit kill no matter how much health and armor you got! A click-to-target circular indicator like Halo 5’s ground-pound is perfect for this.
- It is still too much of a pain to shake off even just one wanted star.