I've enjoyed the changes in 2.0. I like that the game feels different. I was not a fan of the loot system for much of Cyberpunk 2077's life cycle. For much of pre-2.0 you were encouraged to wait until you're high enough in level before looting items, at least if you want legendaries, and that is just frustrating to me.
Hell, if you wanted the crystaljock bomber variants you had to save-scum specific loot containers or enemies, which was absolutely annoying. The crystaljock bomber in my profile pic took so much save scumming in pre-2.0; it was such a pain. It's so much better now that I can walk into a store and just buy the clothing that I want, without worrying about the item's quality for defenses.
Pre-2.0 I would rarely visit a ripper, but now, you're encouraged to see a ripper ever few levels to tinker and upgrade your cyberware. To me, that just feels more immersive.
And netrunning is so damn powerful. When I first started seeing threads when 2.0 launched, people made it seem as if netrunning was gutted. However, to my surprise, not only was it still powerful, but you can still play it silently, not to mention in some regards it feels even more busted.
Hell, if you wanted the crystaljock bomber variants you had to save-scum specific loot containers or enemies, which was absolutely annoying. The crystaljock bomber in my profile pic took so much save scumming in pre-2.0; it was such a pain. It's so much better now that I can walk into a store and just buy the clothing that I want, without worrying about the item's quality for defenses.
Pre-2.0 I would rarely visit a ripper, but now, you're encouraged to see a ripper ever few levels to tinker and upgrade your cyberware. To me, that just feels more immersive.
And netrunning is so damn powerful. When I first started seeing threads when 2.0 launched, people made it seem as if netrunning was gutted. However, to my surprise, not only was it still powerful, but you can still play it silently, not to mention in some regards it feels even more busted.
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