Ah, that's exactly what I needed, thanks^^ Dunno 'bout any key combinations; I've just been double clicking on such items.
Ah, that's exactly what I needed, thanks^^ Dunno 'bout any key combinations; I've just been double clicking on such items.
Man, I must be dense to not have seen what was goin' on withI actually loled at that revelation.Aloth's seemingly random outbursts ahead of time.
There is more very funny stuff down that line
Floor 15...is kind of ridiculous. I still try to figure out how not to get one-hitted. :dizzy:
I like the game a lot, but I get a feeling it's very heavy on combat (i.e. there is really a lot of it). Was it also the case with Baldur's Gate games?
The price is way too high when you compare how much work was put into The Witcher 3 compare to Pillar of Eternity. Pillar of Eternity is worth $15 or $20 at best.
Might be difficult to start and finish PoE until Wild Hunt launches though.
Are you f-ing kidding me? Pillars has a lot of attention to detail, extensive writing, narrative and lore, dialogue trees based on attributes and reputations, and so on. Most of what we know about The Witcher 3 is it has awesome graphics, and probably good writing based on the two previous games. Judging by what gameplay videos there are, we can often choose between 2 or 3 different things to say. And if it's anything like TW2, everything will revolve around combat.
This may not be the game for you but it is undeniably quite good, with a lot of content and replay value. And this is coming from a long time Witcher fan.
You better stay away from blockbusters like Tomb Raider. They're essentially 12 hour long movies with QTEs thrown in.
Perhaps I am wrong, but the game is similar to one of my favorite RPG game of all time, Baldur's Gate 2. I know that it has amazing attention to detail and everything you said. I am a huge fan of these type of game.
You mean people like IGN? Who docked points off of PoE's score for having a "dated art-style" ? Such a load of bull----When games don't have flashy animated cutscenes people tend to underestimate their content.
Minor Fatigue: -5 All Defences, -10 Accuracy, x0.9 Maximum Damage
Goldrot Chew
-80 Fatiuge (615.1 sec)
Perhaps I am wrong, but the game is similar to one of my favorite RPG game of all time, Baldur's Gate 2. I know that it has amazing attention to detail and everything you said. I am a huge fan of these type of game.
How exactly is fatigue calculated? For example I have this debuff:
Code:Minor Fatigue: -5 All Defences, -10 Accuracy, x0.9 Maximum Damage
Plus this buff:
Code:Goldrot Chew -80 Fatiuge (615.1 sec)
So I'm not sure what -80 Fatigue means in this context. 80% less than what Fatigue shows?