I'm 100% waiting to see how the multiplayer checks out.
I like the blurred line between each roles and it'd be fun to see how they act when setting them against each others. Will there be meta builds like 2 nethackers who move along with the cameras to the backlanes and hack the snipers out, while 4 snipers are going to be fending off from 2 assault rifle running guys and 2 melee fighters, while the said fighters keep fighting against the 2 katana wielding ninjas. Different maps with different strengths of combos and so on.
And if they're able to get the AV's working before next year, we're going to have some crazy Battlefield like combat with multiple vehicles dropping off units and objective control etc. I mean some AV's already are accessible (through corpo opening for example and helicopter with Johnny parts) and I'm sure these are going to be more than just cinematic features.
I can only see a huge f***ton of potential this game has to offer in coming year or two. It's already amazing experience (unlike some people desperately want to paint it not) and it truly is next generation of open world game when all the cut content due to time limits are actually implemented.
My bet is that in late 2021 or 2022 Cyberpunk 2077 is going to surpass the Witcher 3 as the best game ever created.
This game will be selling over 200 million copies by the end of the 2030 (just like GTA 5 has sold over 140 million copies in 7 years when the figure was last updated) if they're able to keep working on improving the experience, adding expansions, making extremely fun and enjoyable multiplayer etc.
Like there's so much things that are far more enjoyable than GTA 5. Story is more personal and you get to interact with quest givers, combat is greater and music and athmosphere is making GTA look like Flappy Bird in comparison.
Yes GTA also has currently many things working better in comparison to CP2077 like the vehicle physics, water splashes, police and driving systems, AI of citizens etc, but this game has shown a great promise, and many of these things can be ironed out with improved engine, which also will be used to create next Witcher.
It's actually pretty shocking how pessimistic has the stock market gone toward this title when I only see great future ahead. Especially I'm surprised how poorly it's been received by American media circles. Or is this all just to protect their own Rockstar Studios from financial ruins when their players don't get to experience the same detailed scenes and gore and music in their games?
I mean I'm not conspiracy theorist but there seems to be more going on in the background than we're lead to believe. Angry Shill Joe is taking up contracts with Disney and then promoting terrible Star Wars series and it's sequels while suddenly turning around and starting to attack the studio that personally invited him to their circles. We got "The Act Man" making 3rd-4th video about how Cyberpunk was just a massive flop and how everything became a bad meme while defending the Fallout New Vegas despite it being a buggy mess that is literally crashing after years of updates. The only big issue was base consoles and cut content which they all intend to fix/release in coming year. Both of these and many more praising Witcher 3 as a masterpiece while neglecting it's issues with consoles and crashes and bugs, hyping up the game (as the hype toward Witcher 3 was growing) and then turning against the studio when the wind changed direction.
Either these guys don't have their own opinions or they're just paid shills, either by corrupt means or just doing it for the social media likes. I'd rather go against the wind and stay factual and state that 99% of the outcry about the bugs and glitches is just stupid. Only things really that needs a quick fix is the gravity killing you from short falls and it really doesn't happen that often either.
The level of dishonesty in gaming media has made me entirely abandon watching any reviews of american games press. From now on I'll use local games magazines in my country to judge the game and only watching gameplay footage of games rather than reviews.
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Like the stock market is going down because apparently they removed the plans for online Cyberpunk, while at same time they acquired company which was explicitly designing online features, while at the same time kinda hinting they're going to bring up online features to their titles. It's all just a massive market manipulation that nobody doesn't seem to care about.
We ARE going to see Cyberpunk 2077 online in next year or the very least 2023 and by that time Cyberpunk would have received one or two heavy expansions and player base grown at least close to 50 million in total.
Like do people realize how many copies that is? Doom 2016 and Doom Eternal to this day hasn't even sold anything close to 15 million yet, and they are still considered financial success stories, meanwhile Cyberpunk set all time digital record sales and has potentially sold already over 20 million copies, but "financial future looks bleak" said by many titled written in American English.
Like what the hell is happening?
I check some competitors like 1 1bit Studios who've made game like Frostpunk, which is a small indie company, now worth 140 dollars a share and rising, meanwhile CDPR is around 50.
Apparently the media campaign is working. Some unknown studio that releases a games that nobody plays is rising in value while game company that received 250 awards from their previous title gets dunked.
I don't ****ing get it. Are people really this easy to sway into selling their shares? Is Rockstar planning to buy CDPR soon or what?
I can just imagine after half the year of changing owner, soon all American press is going to be praising the game to the moon and building up hype for the coming sequel.
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Also the game clearly is planned to be more ready in 2022 when they start working on Witcher 4 (or whatever the name is going to be) simultaneously but the press is saying that it'll take multiple years to fix these issues. Like what issues? I finished the game on launch patch and the game was fine. Sure I could've used some polish like the grenade icons they added in 1.2 and the crafting changes, making shops have better loot etc, but it was still FINE in the very day of release, again for PC users.
People are being so freaking salty about this game when they used to just ignore people who complained about GTA 5 crashing or that Wind Waker running poorly in last gen of Wii-U, nobody batted an eye when Zelda dropped into 5 frames a second for multiple scenarios with any more than 3 enemies at the screen same time, it was all fine, Nintendo n't Do No Wrong.
Seriously wtf is wrong with our species? To this day you see the same toxic salty people in Reddit forums posting how "game is still buggy mess" when I drive around city, I don't experience anything strange. Well I turned off the raytracing since it seemed to be little glitchy after they allowed AMD cards to use them, but outside of this, the game is more stable. Sure still there's occasional trash bags falling off of each other and other strangeness but people should really ignore the 1% of problems and focus on the 99% of what makes the game fun.
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CDPR has now 2 partnerships with TV series and Witcher.
Witcher was a massive success outside of "media critics" circle as you can see here:
Synopsis:Rotten Tomatoes, home of the Tomatometer, is the most trusted measurement of quality for Movies & TV. The definitive site for Reviews, Trailers, Showtimes, and Tickets
www.rottentomatoes.com
And the newer 2022 series of Cyberpunk with Studio Trigger is going to be very likely a great success story based on their previous work
Like if it's going to be anything like that with a little darker tone of art it's going to be massive hit if the plot is going to be interesting, characters like-able and good theme music.
Perhaps they could create the series in a way that explains a lot of what happened before the events of Cyberpunk 2077 as it's supposed to be introduction series to the game world.