The graphics claim is bizarre. I watched a few reviews when the game released to find certain youtube channels who also review PS2, even PS1 & PSP games refer to Cyberpunk's graphics as being alike, and the game "barely functioning". Their source? Having seen footage. I couldn't believe my ears, this one was previously fairly respectable too.I think the interesting comparison here would be.
|..Fallout 4.............Cyberpunk.......Horizon: Forbidden West..|
Cyberpunk surely walks closer to the line of jankyness which we know from Fallout games (and I find FO4 the best example in use)
Edit: on second thought, no Cyberpunk 2077 is much better and closer to Horizon. I forgot about some real frustrating elements in the FO series like inability to climb/wallgrab or properly crouch underneath openings which would clearly support the character model.Horizon seems to run more smoothly, albeit I also have had the occasional crash there and some moments of controls-issues, but overal Horizon would be the level at which you'd want to be with Cyberpunk gameplay/controls wise.
The graphics thing I have never understood. Partially because I'm less interested in by default but even then... PS2 era graphics... some people really are full of crap there.
Even on PS4, Cyberpunk looks real good. The only thing I could understand is if someone isn't fan of the artstyle Cyberpunk goes for, but that is subjective: you like or you dont. But CP definately does NOT have bad gaphics objectively. Case closed.
Sony's first-party games like Horizon certainly made most of the system, it's almost unfair to expect cross-platform developers to hit the same level of optimization. Ghost of Tsushima runs wonderfully on base console as well; huge map, lovely graphics and very quick load times.
Thankfully Cyberpunk 1.5 and next-gen version seem to have allowed the game a fairer evaluation.