You know, I think Assassin's Creed series is some of the worst garbage in the market right now and should be put to death. So does that give me the right to call you an idiot?FoggyFishburne said:But of course, because people are idiots, they'll buy the game because, hey! It has "Aliens" in its title. Who cares if it's good. You have to buy it because Aliens! Title! Yay! Ugh. It's a shame. It sends a really fucked up and dangerous message to the industry...
FoggyFishburne said:I can't believe there's a single soul out there who's actually looking forward to more Alien games. Don't people ever fucking learn. How many times do you put your hand in a gasoline sustained fire before you realize that it's not such a good idea.
That said, it does look like whoever is making this, takes inspiration from Penumbra and Amnesia. Which is, obviously, the absolutely right direction to take. I'm not interested in it personally but it looks like a step above the piece of shit that Gearbox, those fucking incompetent, lying, thieving, cunts developed. So that's something...
Not interested. There's much better games coming out that deserve my attention, including better horror games. But of course, because people are idiots, they'll buy the game because, hey! It has "Aliens" in its title. Who cares if it's good. You have to buy it because Aliens! Title! Yay! Ugh. It's a shame. It sends a really fucked up and dangerous message to the industry...
I'll pass.
Geraltofbsas said:To anyone who's kind of hopeful this one might be THE Alien game you were waiting for, an insider source confirmed you'll be shooting clones and soldiers most of the game.
KingHochmeister said:ALERT ! ALERT ! ALERT ! ALERT ! ALERT !
CA AND SEGA DETECTED ! CA AND SEGA DETECTED ! CA AND SEGA DETECTED !
AVOID GAME ! AVOID GAME ! AVOID GAME !
Aver said:Actually Creative Assembly said that there will only one enemy, single Alien in the whole game. I did read this on Eurogamer and it was posted today. Eurogamer also received playable demo and they said it's great.
Alextyc1 said:lol thats what i thought />/>
but i hope this one wont be a piece of crap like the last one...
KingHochmeister said:They pretty much ruined Total War for me ... I was excited as hell for Warhammer Total War, and now I am worried that it will not do the Warhammer License any justice ... Btw Rome Total War 1 is in my top 5 best games of all time for me />/>
And yeah .... Hopefully they will release a finished game this time, damn Sega and their strict deadlines ...
Well, I should be more optimistic, but hey .... It's gaming, so why not be cynical ? />/>
The only good Aliens game was the AVP game made by Rebelion back in 2010, that was actually pretty good />
NicolasF said:It´s sad how often I´m made feel old... AvP1&2 from the early ´00s were great, and the Marine campaign was scarier than Amnesia, especially the first game´s. It´s amazing the difference no quick or autosaves make to the experience.
Sirnaq said:[media]http://www.youtube.com/watch?v=SOpc6OLrEsI[/media]
seamusgod said:some red flags were raised immediately:
-chest high walls and objects to be used to hide form the alien. sorry, but have they even watched the movie? you don't escape from it by simply breaking line of sight. the alien looked ineffectual, not scary, when it's just slowly walking around while the player hides 5 feet next to it behind a box.
-running around. while this may make a lot of sense in an alien game, i still think it's a horrendous gameplay element. a lengthy escape process should involve a lot more than just running away and hiding.
-linearity. anytime you get those scripted "cinematic" cutscenes of pulling levers and cutting through panels, it generally means it's a on rails game.
-clones and marines. yep, they actually said the main enemies will be clones and marines, get ready for manshoot.
-bioware and dishonored are their gameplay inspirations.
pass
Geraltofbsas said:Sorry if missed it, but i read the eurogamer article, the gamespot one, the rock paper shotgun one, and one from The Guardian, and in none of them i read that there is only one enemy.
chest high walls and objects to be used to hide form the alien. sorry, but have they even watched the movie? you don't escape from it by simply breaking line of sight. the alien looked ineffectual, not scary, when it's just slowly walking around while the player hides 5 feet next to it behind a box.
-running around. while this may make a lot of sense in an alien game, i still think it's a horrendous gameplay element. a lengthy escape process should involve a lot more than just running away and hiding.
-bioware and dishonored are their gameplay inspirations