Am I the only one who thinks Savage Bear triggers too early?
I think this was an oversight by the devs, Savage Bear should damage a played unit, period. But it also prevents the "coming into play" mechanic of said unit, in particular medics. If there are two bears on the board you can not play a 2STR Medic to revive something from the graveyard because it dies before it's mechanic ever resolves. In my opinion the effect should resolve first, in this example revive a unit from graveyard, then the bear should damage the unit. Thoughts?
I think this was an oversight by the devs, Savage Bear should damage a played unit, period. But it also prevents the "coming into play" mechanic of said unit, in particular medics. If there are two bears on the board you can not play a 2STR Medic to revive something from the graveyard because it dies before it's mechanic ever resolves. In my opinion the effect should resolve first, in this example revive a unit from graveyard, then the bear should damage the unit. Thoughts?