(Bug) Geralt Aard & Fireball Trap
Hello
I will start by posting the descriptions of the cards involved, just so these are clear:
Geralt Aard
Move all non-Gold units on the opposite row one row back. Remove 1 strength from all moved units.
Fireball Trap
Ambush: When a revealed non-Gold unit appears on the opposite side, remove 5 strength from it.
So I recently had a game where my opponent played a Fireball Trap which was untriggered until he played Geralt: Aard. As predicted Geralt: Aard pushed back my front row and dealt 1 damage, what was less predicted was that the Fireball Trap then triggered and hit every card that had just been moved for 5 damage.
I can see why this could have happened as the movement effect of Geralt likely works by essentially lifting them from the row and then replaying them, thus triggering the trap. However if this effect is intended, it is not made very clear in the card descriptions and is non-intuitive.
Geralt: Aard states it moves the non-Gold units back 1 row, at no point is it implied these cards reappear on that new row, as is the trigger for the Fireball Trap, they are just moved from one row to the next. The moved units have already appeared on the opposite side, they are just beeing moved. This is not like effects that replay a card which clearly would trigger the fireball trap, at least it is not made clear this is a similar effect.
Then there is also the fact that the Fireball Trap hit multiple units, despite the card itself clearly stating just unit.
Sadly I cannot provide a screenshot of this interaction as i was quite suprised by it and I know no one else who plays Gwent who I could setup the situation with. The situation is also quite rare I would imagine since it requires an unactivated Fireball Trap to be left alone for at least 1 turn after beeing played.
Hello
I will start by posting the descriptions of the cards involved, just so these are clear:
Geralt Aard
Move all non-Gold units on the opposite row one row back. Remove 1 strength from all moved units.
Fireball Trap
Ambush: When a revealed non-Gold unit appears on the opposite side, remove 5 strength from it.
So I recently had a game where my opponent played a Fireball Trap which was untriggered until he played Geralt: Aard. As predicted Geralt: Aard pushed back my front row and dealt 1 damage, what was less predicted was that the Fireball Trap then triggered and hit every card that had just been moved for 5 damage.
I can see why this could have happened as the movement effect of Geralt likely works by essentially lifting them from the row and then replaying them, thus triggering the trap. However if this effect is intended, it is not made very clear in the card descriptions and is non-intuitive.
Geralt: Aard states it moves the non-Gold units back 1 row, at no point is it implied these cards reappear on that new row, as is the trigger for the Fireball Trap, they are just moved from one row to the next. The moved units have already appeared on the opposite side, they are just beeing moved. This is not like effects that replay a card which clearly would trigger the fireball trap, at least it is not made clear this is a similar effect.
Then there is also the fact that the Fireball Trap hit multiple units, despite the card itself clearly stating just unit.
Sadly I cannot provide a screenshot of this interaction as i was quite suprised by it and I know no one else who plays Gwent who I could setup the situation with. The situation is also quite rare I would imagine since it requires an unactivated Fireball Trap to be left alone for at least 1 turn after beeing played.