Can someone explain to me the new Botchling/Lubberkin?
I just had a choice of Katakan, Operator and Botchling... and it really killed me to take Botchling over the other two but it was the only one that was animated and efficiency's sake forced my hand. I already got Lubberkin out of a prior Keg and since now I have the pair I really would like to understand what kind of deck they would fit in; but I just can't quite figure it out.
Each deploy Boosts the other, but they're silver and you can only have one of each. The deathwish pulls the other one from your deck, but once both are used, the cycle is broken. There are ways to pull silver cards from your graveyard, but it's very costly to do so - additionally, because the Deploy effect only Boosts and doesn't Strengthen, any deaths after a boost simply reset them to 5. So at best we're looking at 2 silver slots taken up for a total of 15 strength (5 on the first, 10 on the second), and that's assuming they don't get locked.
In fact, upon further inspection I can only think of three interactions... Nenneke(?) shuffles a dead Botchling/Lubberkin back into the deck (not sure if this resets the boost, I assume it does because Field Medic resets boosts), Shani can resurrect one directly, and Decoy can get you a second Deploy... Operator can't duplicate silvers anymore so that's not a thing either.
I really feel like I'm missing something because if I'm not these cards have gotta be the most awful silvers in the game.
:thinking:
I just had a choice of Katakan, Operator and Botchling... and it really killed me to take Botchling over the other two but it was the only one that was animated and efficiency's sake forced my hand. I already got Lubberkin out of a prior Keg and since now I have the pair I really would like to understand what kind of deck they would fit in; but I just can't quite figure it out.
Each deploy Boosts the other, but they're silver and you can only have one of each. The deathwish pulls the other one from your deck, but once both are used, the cycle is broken. There are ways to pull silver cards from your graveyard, but it's very costly to do so - additionally, because the Deploy effect only Boosts and doesn't Strengthen, any deaths after a boost simply reset them to 5. So at best we're looking at 2 silver slots taken up for a total of 15 strength (5 on the first, 10 on the second), and that's assuming they don't get locked.
In fact, upon further inspection I can only think of three interactions... Nenneke(?) shuffles a dead Botchling/Lubberkin back into the deck (not sure if this resets the boost, I assume it does because Field Medic resets boosts), Shani can resurrect one directly, and Decoy can get you a second Deploy... Operator can't duplicate silvers anymore so that's not a thing either.
I really feel like I'm missing something because if I'm not these cards have gotta be the most awful silvers in the game.
:thinking: