I would like to propose changes to Naglfar's Taskmaster. I don't really think that the card fits thematically with the Wild Hunt.
So, I thought about different other options for the card, which also would fit its art better.
Option 1 features an ability much like the Giant Slayer (Dwarf unit).
Choose an enemy unit, at the end of your turn deal 1 damage.
Deathblow: Spawn frost for X turns on that row. (whatever is balanced)
Option 2: features an ability which is very fitting for the art design.
Deploy: Drain 1 boost from an enemy for each turn of Frost remaining on that row.
Option 3: The wild hunt went out to capture slaves, and this ability is about that.
Deploy: deal 2 damage
deathblow: spawn a 1 point Wild Hunt Slave (token).
I hope that they aren't OP, that is certainly not my intention.