Void_Singer;n10887621 said:End of turn is not the same as end of round.... if you are the second player to pass, the round ends immediately. If you are the first player to pass, the round does not end, and so it proceeds to end of turn.
in short, it's the difference between EOL(Endo of Line) and EOF(End of File). there is no EOL after EOF
So I have just played a game where I have "Triss: Butterflies" on the board, yet the effect of the card did not proc upon game end.
The effect of the card reads as follows: "Boost the *Lowest* allies upon turn end." I assume that my turn has to end first before the game itself ends, right? So then even if my turn is the last turn of the game and I was passing due to having no cards in hand, the card effect should still proc (which it didn't).
I lost the game because of it, since I had a siege row of 5 or 6 lowest allies at 1 power, and the game was really really close. :/
Has anyone else encountered a similar situation, or is it that "game ends before the turn ends if the current turn is the last turn" is just accepted as the convention?
Thank you!It's not a bug. No end-of-turn card effect will trigger when you end the round; not for Butterfly or other cards.
(I would have redirected you to an existing thread, but the new forums have shallowed the search results.)
Ohhhhhh! Thank you!As I know, "Turn end " effects do not trigger if you pass.
I've put some more thought into the question now.As I know, "Turn end " effects do not trigger if you pass.
I've put some more thought into the question now.
If I pass and my opponent chooses to continue playing, then "my turn" is there in between my opponent's turns. However, if my opponent has already passed and I pass afterward, since I didn't play any cards, there wasn't technically a "turn" so end-of-turn card effects do not get proc'd.
Is this correct?
Thank you very much, have a great day!I think, it is correct. If your opponent passed and you pass too, that means you end the round and not your turn (technically there is no turn for you, so no "turn end" only "round end")
Thank you Restlessdingo32 for your explanation! I was confused about how passing before and after opponent passing can be so different, but I have just figured it out with bojerbela's help.Look at it like this.... Turn start > play card/pass > turn end. If you pass, it doesn't get to the turn end component unless it rolls around to the other player. So if P1 passes and P2 passes you can consider the P2 play card/pass component as "end round".
In the situation you described the other player had already passed. So it went to turn end for them to turn start for you and into play card/pass for you. Since you passed the round ends and turn end is never reached.
To answer your question, yes. It could be argued it should be turn start > play card/pass > turn end > round end if both players passed.
The Farseer thing is not a bug, it's about positioning your units right and the order that the effects trigger. Order is top row to bottom, left to right. So if the Farseer is on the left of the Dragoon, the Farseer effect will be evaluated first and it won't trigger.End of turn triggers do not trigger when you pass second, this is ridiculous because the turn still ends. Dimun Light Longship is the specific example I noticed this on. While this can be played around, its stupid that the phase just gets skipped.
"When" Triggers also fail to happen for example: Farseer 50% of the time fails to boost when another card in hand was boosted by Vrihedd Dragoon on the turn that the Farseer was played. This seems like a bug but why is it even?
The Farseer thing is not a bug, it's about positioning your units right and the order that the effects trigger. Order is top row to bottom, left to right. So if the Farseer is on the left of the Dragoon, the Farseer effect will be evaluated first and it won't trigger.
"When" Triggers also fail to happen for example: Farseer 50% of the time fails to boost when another card in hand was boosted by Vrihedd Dragoon on the turn that the Farseer was played. This seems like a bug but why is it even?