CARD OF THE MOMENT: Milva: Sharpshooter
Faction: Scoia’tael
Provision Cost: 11
Power: 3
Card type: Unit
Zeal Order: Damage an enemy unit by 1.
Deathblow: Shuffle self back to your deck.
Ability: Whenever an enemy unit moves during your turn, summon self from your deck to the opposite row, then damage it by 1.
Use Frequency: Depends upon current level of nerf.
Synergies: low IQ players
101 ways to nerf Milva:
I am fairly certain by this point that developers have run out of ideas for nerfing this card. Here are some creative solutions. I am a few suggestions shy of 101 – this is not because I can’t count, but because I want to save room for your thoughts; please share.
Faction: Scoia’tael
Provision Cost: 11
Power: 3
Card type: Unit
Zeal Order: Damage an enemy unit by 1.
Deathblow: Shuffle self back to your deck.
Ability: Whenever an enemy unit moves during your turn, summon self from your deck to the opposite row, then damage it by 1.
Use Frequency: Depends upon current level of nerf.
Synergies: low IQ players
101 ways to nerf Milva:
I am fairly certain by this point that developers have run out of ideas for nerfing this card. Here are some creative solutions. I am a few suggestions shy of 101 – this is not because I can’t count, but because I want to save room for your thoughts; please share.
- Make Call of Harmony give 12 provisions
- Remove Resilience from Gabor Zigrin
- Make Oakcritters a gold card.
- Boost all Reaver Hunters by 1.
- Make Milva a member of Monster faction.
- Change Milva’s name to Yrden.
- Change Milva’s Order: damage a random enemy unit by 1.
- Reduce Milva’s power to 0.
- Change Milva’s Deathblow: shuffle self into opponent’s deck
- Change Milva’s tag from bandit to trap