Like all games of CDPR, difficulty and challenges are not balanced enough.
Do you guys remember how overpowered Geralt becomes in all of Witcher series, about to the mid-game (and in some cases, even the early game)???
Do you guys remember Quen shield? remember of being hit by the Wild Hunt and regenerating all of your HP!?
This is just one of many examples that their games lacks of balancing, and unfortunately with CP2077 is no different.
I am playing in the hardest difficulty, using white gear, and i can kill pretty much everything i want with the mantis blades, even bosses, with no challenge at all.
Like i said before, this is one of many examples that the game is not balanced enough. It feels that they don't really play and test their games.
We can talk about how bad craft system is, how useless some perks are in the over all game, how bad the aspects of RPG are in this game and how powerfull hacks are, as some people already stated in other discussions.
For me, a game must be challenging, and i am totally ok with easier difficulties, BUT, devs really needs to start balancing the game accordingly with every difficulty.
Please, feel free to comment changes you would like to see.
Please, feel free to comment changes you would like to see.