So at level 1 it took apx. 2 hits to kill my character, currently at lev 45 it takes 2 hits to kill my character.
What's the point of hit points or armor if the result is the same regardless of their values?
YES, I know you can use the dup bug to get phenomenal armor ratings (because it's the only way to get enough crafting materials and armor shards). But that's a bug and certainly not intended.
YES, I know (many? most?) people like big numbers flashing across their screens but such numbers are meaningless when the net result is the same regardless if the numbers are two-digit or six.
What's the point of hit points or armor if the result is the same regardless of their values?
YES, I know you can use the dup bug to get phenomenal armor ratings (because it's the only way to get enough crafting materials and armor shards). But that's a bug and certainly not intended.
YES, I know (many? most?) people like big numbers flashing across their screens but such numbers are meaningless when the net result is the same regardless if the numbers are two-digit or six.