I have about 30 hrs in the game. I'm playing on PS5 so its backwards combability version and not next gen. Experience may vary. Here are some thing I find annoying/immersion breaking:
- Cops spawn right on top of you when you commit a crime. You can be in a closed room or area and cop will spawn right in front of you and start shooting. (They do not attempt to arrest or interrogate like it was promised)
- Cops leave you alone after like a 10 seconds chase, most times they don't even bother chasing.
- In racing side quests, cars that are loosing rubber band to the front and even past you. Literally was in 1st place and 2 cars rubber banded to the corner ahead of me.
- LifePath doesn't matter. After the 20 minutes intro everyone starts treating you like a Street Kid and ignore your past. Your past doesn't affect quest outcomes or interaction with characters.
- Food & Drink bonuses are negligible, quite useless.
- The in-game economy is unbalanced. You can buy a gun for 20k and the moment you buy it the guns value goes to like 150. Quest do not pay well enough to be able to afford cars, you can use exploits but to legitimately afford some of them you will have to grind half the game.
- Driver AI doesn't know what to do the moment you put something in front of them like a car or yourself.
- The animations at the start of them game, like at ripper doc when Vic gives you first implants are useless, because after that scene its just normal shop without animation.
- Driver AI drives very slow, not even posted speed limit.
- You can steal LITERALLY EVERYTHING INCLUDING MONEY from anyone and they do not mind, even though some items are highlighted Red and some White leading me to believe stealing mechanic was in the game at some point.
- Guns don't jam or break down.
- NPC do not have their own "daily routines" like it was promised in NCWires through the whole "Breathing living city" hype. There are literally NPC that look and sound the same talking to each other (They don't actually talk, just stand and stare at each other while making hand movements)
It's disappointing that stuff that was promised is not in the game, I can overlook Bugs, Glitches, Crashes but when features that they were hyping up in Night City Wires aren't even in the game that's just straight up lying. The game so far feels like it belongs in Steam Early Access instead of being fully priced AAA game that is out and completed. I blame gamers who complained about delays.
Add more if I missed anything, or correct me If I got something wrong.
- Cops spawn right on top of you when you commit a crime. You can be in a closed room or area and cop will spawn right in front of you and start shooting. (They do not attempt to arrest or interrogate like it was promised)
- Cops leave you alone after like a 10 seconds chase, most times they don't even bother chasing.
- In racing side quests, cars that are loosing rubber band to the front and even past you. Literally was in 1st place and 2 cars rubber banded to the corner ahead of me.
- LifePath doesn't matter. After the 20 minutes intro everyone starts treating you like a Street Kid and ignore your past. Your past doesn't affect quest outcomes or interaction with characters.
- Food & Drink bonuses are negligible, quite useless.
- The in-game economy is unbalanced. You can buy a gun for 20k and the moment you buy it the guns value goes to like 150. Quest do not pay well enough to be able to afford cars, you can use exploits but to legitimately afford some of them you will have to grind half the game.
- Driver AI doesn't know what to do the moment you put something in front of them like a car or yourself.
- The animations at the start of them game, like at ripper doc when Vic gives you first implants are useless, because after that scene its just normal shop without animation.
- Driver AI drives very slow, not even posted speed limit.
- You can steal LITERALLY EVERYTHING INCLUDING MONEY from anyone and they do not mind, even though some items are highlighted Red and some White leading me to believe stealing mechanic was in the game at some point.
- Guns don't jam or break down.
- NPC do not have their own "daily routines" like it was promised in NCWires through the whole "Breathing living city" hype. There are literally NPC that look and sound the same talking to each other (They don't actually talk, just stand and stare at each other while making hand movements)
It's disappointing that stuff that was promised is not in the game, I can overlook Bugs, Glitches, Crashes but when features that they were hyping up in Night City Wires aren't even in the game that's just straight up lying. The game so far feels like it belongs in Steam Early Access instead of being fully priced AAA game that is out and completed. I blame gamers who complained about delays.
Add more if I missed anything, or correct me If I got something wrong.
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