So... first I want to say I hate the new gameplay direction they are taking with the MO faction. Mobility and changing rows used to be a part of ST identity but now they're throwing that into MO to force the idea of Frost for Monsters. Now with the addition of the new MO leader that allows you move opponents cards to different rows I conclude that MO has just an overkill with row-change abilities, leading to cards like defenders or row-locked cards being pretty weak (or rather say USELESS) vs MO and I find this to be rather annoying. I mean look: Drowners, WHBs, leader ability with 2 charges, then the possibility of neutral cards that swap places AND Auberon can spawn and play one more WHB so that's even more effing movement! ... It's just too damn much moving!
Okay, that was the interlude, now for an actual suggestion.
-This is the most mild thing I can possibly think of to nerf the movement manipulation: Swap the conditions for the Wild Hunt Bruiser (WHB) so that the 2 dmg is unconditional BUT the move ability is conditioned by having to have Frost on the enemy side of the field.
This way at least you would slightly limit their ability to move stuff around which they have too much of right now but getting damage in is still always good to have.
Honestly though I'd prefer if the Frost leader would just lose the ability to move cards to the other row. But if not that then something else please. Throwing frost down isn't really that fun imo.
I think the devs just had tunnel vision in trying to make the Frost work so they pumped tons of row changing abilities to MO without even thinking that row changing is useful much more then just getting cards into Frost area of effect.
Okay, that was the interlude, now for an actual suggestion.
-This is the most mild thing I can possibly think of to nerf the movement manipulation: Swap the conditions for the Wild Hunt Bruiser (WHB) so that the 2 dmg is unconditional BUT the move ability is conditioned by having to have Frost on the enemy side of the field.
This way at least you would slightly limit their ability to move stuff around which they have too much of right now but getting damage in is still always good to have.
Honestly though I'd prefer if the Frost leader would just lose the ability to move cards to the other row. But if not that then something else please. Throwing frost down isn't really that fun imo.
I think the devs just had tunnel vision in trying to make the Frost work so they pumped tons of row changing abilities to MO without even thinking that row changing is useful much more then just getting cards into Frost area of effect.