My idea for weather redesign
The idea is simple: Everytime a weather effect is applied it creates a 2 or 3 str Aard (or whatever fits the lore) card on the corresponding lane of the caster. Weather can be removed as usual OR by destroying/locking the newly created card. Initial swing would be a bit stronger but there would also be more options to remove the weather and some decks/archetypes could deal with it without wasting precious spots to tech specifically against weather. Due to initial swing weather would still be powerful but things like weather spell decks would have a harder time since they can be interacted with.
The idea is simple: Everytime a weather effect is applied it creates a 2 or 3 str Aard (or whatever fits the lore) card on the corresponding lane of the caster. Weather can be removed as usual OR by destroying/locking the newly created card. Initial swing would be a bit stronger but there would also be more options to remove the weather and some decks/archetypes could deal with it without wasting precious spots to tech specifically against weather. Due to initial swing weather would still be powerful but things like weather spell decks would have a harder time since they can be interacted with.