Oh, cops!

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With a weapon drawn they will eyeball you. Bumping into them, even a little, and they may go hostile. But just walking on the street with no weapon out I don't think I've had that happen.

Nah, this was on a playthrough where I don't equip any weapons (and constantly check to make sure I haven't had weapons auto-added as equipped). I'm very sure I didn't have a weapon drawn or that I bumped them.

It also happened in multiple locations. It wasn't all the cops, either. Like, there was one location where there was a crime scene in an alley I needed to get through. As soon as I came into view of one of the cops facing me (there were about six, three had view cones in my direction) started the eyeball graphic. I walked around the entire building to get to the other side to avoid this one cop only to find that another cop from the other three, now with their view cones in my direction, also started eyeballing me.

I actually wondered if there was some kind of warrant system in the game because I'd done all the Watson and a lot of NCPD tags in other areas and if you do them and read the evidence, you start to uncover a lot of corruption so was thinking, "Is this a legit game mechanic where corrupt cops start to target me?"

But then I was like, "Nah, this is CDPR, it's just a bug of some kind."
 
Like, there was one location where there was a crime scene in an alley I needed to get through. As soon as I came into view of one of the cops facing me (there were about six, three had view cones in my direction) started the eyeball graphic.
Yeah, some crime scenes are weird. The cops put up police "tape" but in some cases will eyeball and go hostile on you even if you don't cross the line. In fact, long before you even get close. It probably is a case of bad placement of a trigger zone for those cops.
 
Occasionally, I happened to drive at too high speeds (over 600 km/h) and stroll a little bit in a crowded sidewalk. That is some 20 near-instant deaths.
In 2.x, we still don't have such speeds, but still it is laughable how quickly the police brushes it off. That event should be the cause for the player to have to load an earlier save unless they want to be hunted till the bitter end.
 
Okay, okay, I just had to add this but didn't think it worthy of a new thread so, here goes:

Wasting time until I get the Lucretia update and also until 7pm to do a Kerry side-gig, and so decide to wander on over to see what this was about. Cool, cool, weird chick gives me the detes, pretty standard, useless gonks need a rescue, k, hop out of car, start walking over and BLAM! She runs me over...

Insert heavy sigh. I know, it's probably not a bug or intended, but it was at least in my head playing to theme of how useless the NCPD is and how they're absolutely not the good guys.

Anyhoo, get through the gig to speak to Dodger and I'm not even checking Walkthrough's for this but choosing the obvious options to get through the eye rolling detes of the hapless duo. They get their reprieve and Dodger has a question so I spill. He finishes, tells me to out, and... BLAM! The duo run me over.

Needless to say, those who have played this quest know what my response to Mr. Hands was.
 
They get their reprieve and Dodger has a question so I spill. He finishes, tells me to out, and... BLAM! The duo run me over.
Yeah, this happens throughout the whole game. I guess I have just gotten used to watching out for NPCs driving cars. Like I mentioned earlier, cops will even run you over and then try to "arrest" you for it. Sometimes after responding to disturbance, cops will all jump back into their cruisers and then instead of smoothly driving away, they get into what looks more like a demolition derby. Going forward, hitting something, backing up, hitting something else, hitting each other, running over hapless pedestrians, and maybe eventually getting going the right direction on a road out of the area. But it's like they can't navigate their way onto the road except by trial and error.
 
Yeah, this happens throughout the whole game. I guess I have just gotten used to watching out for NPCs driving cars. Like I mentioned earlier, cops will even run you over and then try to "arrest" you for it. Sometimes after responding to disturbance, cops will all jump back into their cruisers and then instead of smoothly driving away, they get into what looks more like a demolition derby. Going forward, hitting something, backing up, hitting something else, hitting each other, running over hapless pedestrians, and maybe eventually getting going the right direction on a road out of the area. But it's like they can't navigate their way onto the road except by trial and error.
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