Yep, while it's of course possible to add a different combat system it's not something anyone in their right mind wants to do for all the reasons mentioned above.Mefris;n10010821 said:Yes,it would add both of those things.The problem is that you can't add another completely different combat system midway through development.A feature like this needs to be conceptualized at the beginning of development because everything in the world needs to be built with it in mind.Interior assets need to be placed in such a way to work for both isometric and FPS/TPS play.Exterior assets need to be designed to accommodate issometric view because you'd be able to see things you normally wouldn't from a TPS/FPS perspective.You would also have to make a system like in XCOM where,depending on camera position,floors,walls and any other objects in the environment become translucent so you could actually see what you are doing.Fog of War has to be added to the issometric view to properly portray what the player can see and interact with.There would have to be two different versions of the UI,two distinct ways of targeting abilities and so forth.All that in a huge world and for an optional feature that is used just for combat.
So do I think CDPR is going to actually make such a change at this late date?
Highly improbable.
But, there's always expansions and follow up games (assuming CP2077 doesn't for some reason flop).
Not sure if I agree.Sardukhar;n10010941 said:I think (nearly)all Solos should have skinweave. Much less stupid idea and I can heartily defend it. I won't, though, because I prefer my prey VULNERABLE.
While, of course, the extra protection is nice I'd think it would make first aid (and even medical aid) more difficult.
A Solo IS going to get hurt eventually, no one can dodge the bullet forever.
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