That might be a facet I'm misunderstanding then. Are the Dodge & Escape uses described by the martial arts skill different than the uses of the base Dodge & Escape skills?They would add to your defense rolls tho.
FNFF states that a melee attacks accuracy is measured by Attackers REF + Skill +1d10 vs Defenders REF + Skill* + 1d10 and notes that the defender's skill used could be Martial Arts, Fencing, Melee, Dodge or Athletics depending on situation and Referee decision. I figured I'd be using my martial arts skill for defense in this case, but if that's not the case I can certainly put points back into Dodge.
If Martial arts is not the skill used on defense, would the dodge benefit provided by the martial art only be applied when specifically taking the "dodge" action then?