If there's a pnp game update it'd better be Cyberpunk 2077, not just a reprint of 2020 with new pictures. I seriously hope CDPR has a strong editing hand in whatever tabletop game is being written by Mike.
I've already been working on an update on-and-off for 3 years, with input from forums and even 4chan's /tg/. If anyone wants to collaborate on something, whether it's rules homebrews or world setting details, let me know. Here are some rule changes we were considering to streamline the Interlock system:
>Netrunning – Target # based on Task and Target
Like
>Specialized hacking hardware modules, can be implanted, one-shots (like 0-zero day exploits)
Meeh..more gear?
>Shorter skill list, drop superspecialized skills (cryogenic freezing), add important skills like Engineering
Not Like. Hordes of barely used or seen skills are great filler!
>Fewer attributes (combine ATTR, EMP, COOL)
Bad! All these serve a purpose! Dump stats for REF! But seriously, they do. I love 'em.
>Simpler wound levels (only 1 mortality category), more splatterpunk
Wounds pretty simple now, but could work, sure...adjust for damages?
>BTM is ½ BOD for simplicity
Like, although the chart was fine. This better. Round down, of course?
>No armor layering
Hmmm. HMM. The Great Armour Problem. Hmmm.
>No humanity loss or cyberpsychosis, but there's still a price to pay
Very Very Not Like! These are -essential- to CP2020! Defining flavours! Heck, it's in the trailer!
>Slots for augmentations (only so much you can stuff into a body)
Meh. NOt really needed. Humanity!
>Roll over target # instead of roll under d10 for saves for system consistency
Sure, but new chart needed? Otherwise like.
>Drop weapon reliability for simplicity (happens too often)
....weapons do jam and misfire under stress..but sure?
>No critical failures/weapon malfunctions (happens too often)
On behalf of every Evil Ref: we hate you now. "Alright, I pull my monosword over my shoulder JUST LIKE Cloud Stryfe,, whip around and...[rolls dice....1. Followed by a 0]...AAAGGH!" "Yes, "Cloud", you -have- decapitated yourself AND the innocent Fixer standing beside you. You missed the target, though.." Laughter erupts. Cloud sulks off. I smile happily.
>No role-exclusive special abilities
Well, SA rock. Role-exclusive sucks of course.
>Special abilities folded into Edges & Flaws
I prefer SA that reflect your primary profession - cops aren't corporates aren't nomads. generally.
>More nation-state politics rather than bizarro altcults
Spit. Alt cults. Spit.
>Small number of edges and flaws (avoid feat explosion)
More spitting. Oh, wait, V3 stuff. meh.
>No mecha or powered armor, only robots and drones
Extra spitting.
>Social relations/power more important
Great idea! how?
>Mass surveillance… and countermeasures
>New corporations, not so reliant on Japanese or Euro ones
>Disband the EU, Europe should be a cyberpunk dystopia too
All cool ideas.
>Pick 3 augs, get 1 for every successful adventure OR massive costs for cyberware (10x) makes you beholden to large organizations
>Weak augs grouped together; strong split up (eg, cybereyes vs boosted reflexes)
>Maintenance costs for augs based on complexity
Bleah. Prefer HUM.
>Japan-China Cold War (Electronic Barrier Reef in mid-Pacific)
>Hygiene Barriers and skinsuits in wake of mass epidemics
>China dominates economically
>Gerontocracy in charge of Euro countries
>Muslim rebellions in Europe
>Collaboratories and hackerspaces
>Neuters, Brahmins and aeais from Ian McDonald's cyberpunk fiction
All Like.
These were just suggestions.
And some are not terrible! For the others, flogging!
Your points about an update are well made - I hope Maximum Mike is talking frequently to CDPR on the subject.