I hate to make comparison's like these, but GM's are the ones setting up the "playground" in the Sandbox. Players have to realize this. So it's important for GM's and Players to have that understanding before a die is rolled, before a character concept is tossed out - the parameters of the game should be set by the GM, player input is weighed in as needed or required.
Generally I set my campaigns up with the core concept (this is a military campaign set in Texas, or this is set in Night City, about the feud between rival Yakuza and Russian Mafia picking off the losers - or whatever). I usually let people roll Lifepath and modify it by agreement based on the scope of the game. I've never had any problems doing it this way. Lifepath is a tool to be used, it's not the final arbiter of anything.
My goal first and foremost is to get the players a character they REALLY wanna play. And Lifepath can throw some really interesting curveballs that can work into a concept and make it even better. But the GM needs to have the final say on what works and what doesn't.
If you're into the pure sandbox whatever-goes style of play, no problem. As a GM I like shaping the narrative of the game BASED on the players, not just random happenstance though I'm open to happenstance flavoring things - it keeps people on their toes. Including me.
I've given some thought about netrunning in 2077...
Something that no one outside of Oracle Systems predicted pre-1990 in real-time was distributed computing networks. When I was working at MS - it was revolutionary to consider. We had T1 connections when everyone else was running 2400 Baud dial-up... so for us, distributed networking over the web was definitely futuretech. It's all here now. And you don't see a whiff of it in 2020 (it's assumed to be abstracted at best). One could make the case of distributed networking as being a bane to the whole idea of netrunning in general. Not to mention the hardware that classically surrounds netrunning...
Well the big issue is "what do you need a Cybermodem for? My proposition is that you don't need a cybermodem to jack into the net. That could easily be done wirelessly through some interface implant. What a "deck" *COULD* do for you, however, is protect that meat against Black Ice.
Consider this: Distributed networks would be possible to create an entire virtual reality we colloquially call the Web in VR - it would look pretty much like a bunch of MMO's slammed together where virtual space is claimed by Domains owned and operated by those able to pay for the virtual real-estate. Much like it was/is envisioned in CP2020. But in order to be effective, distributed filesharing (the Cloud) makes it painfully simple to retrieve and store data, a *real* netrunner (i.e. hacker) would have have little problem decrypting things stealthfully with futuretech. So new standards of file-sharing, and networking would require a more "hands on" approach to security. This is where 2077 Netrunning becomes a kickass game unto itself to be enjoyed by a Party - not just a lone Deckhead.
The reason why IT folks laugh at the quaintness of Cyberpunk's netrunning - is two fold: 1) there wasn't a solid background of IT know-how when the game was written. 2) IT nerds even now, make a critical Kurzweilian assumption that while Moore's Law will continue - that John Q. Public's access to it will continue unabated and we'll continue moving forward owning all the technical sophistication.
I would surmise this latter part is not true. I do think Moore's Law will continue to push our technical capacity ever onwards. I think that governmental control over our aging networks is proving to be too difficult for software alone to handle in terms of encryption needs. Couple that with the potentiality of humans using quantum processors to enhance their own intuitiveness - and yes, we'll all be laughing (if you aren't already) at how easy it is to hack into some of the most secure databases around the world. CP2077/2020(revamp) needs to be more than this. There's a reason why internal networks are blocked off from distributive access without special tunneling software. That's where Netrunning comes in.
My proposition is that a deck is used to allow multiple people to act as CPU's -enmasse. Picture an adventuring party in an MMO with a respective role to play. A truly gifted hacker like Rache Bartmoss might be able to solo stuff just fine, but the game should give benefits to hackers that work as a team with a netrunner. The mechanics of the system would allow us to re-imagine the CP2020 Netrunning scheme by simply re-drawing what the tools are meant to do.
What re-designed netrunning SHOULD be able to encompass:
1) Give us tools to play with: Benefits from deck-design protect the wetware of the users, on top of allowing them to utilize customized hacks for cracking into networks. No you don't need a deck to run the net. Decks are for committing crimes. PERIOD. Even having one should be illegal (but that's not gonna stop you, right?)
2) More is merrier: Make netrunning fun for the whole group. It shouldn't be necessary, but it should be possible and worthwhile.
3) Basic rules that cleave to "normal" rules of meat-combat. Virtualize it and make it over the top. Programs-as-"spells" is a great analogy but it doesn't have to be locked into that paradigm. See Mage and the Technocracy and Virtual Adepts - that's every bit as cyberpunk as as CP2020. Advanced rules should be for where the big boys play and remain beyond the reach and understanding of non-runners.
4) Lots of applications! Remote control of *everything*. In the future -nothing should be unhackable. Netrunners are the mages of the future - where the Web literally touches everything.
5) Dark possibilities. The advances of neuroscience can make for some crazy and insane possibilities that push the transhuman borders. This should not be shied away from with Netrunning. It should be embraced as long as it's still cyberpunk. I prefer seeing a teenaged kid trying to make his home-brewed AI out of the guts of some MicroTech boards and Biotechnica Neurofilm. He's got a couple of apps from a friend and the film is connected to his notebook PC, plugged into his deck, wired to the neural film sitting in petrie dishes made of glass goldfish bowls and a cat-brain. He's using jumper cables to download parts of his psyche into the memory core of the setup and lo and behold it lives!