Hello everyone.
I've noticed since the release of Gwent on iOS there's been a surge of new players, which is good. Since i play a lot on Unranked (Casual) Mode, i face a lot of these players, and i've noticed they are not getting enough information, maybe the tutorial is lacking, because they are failing on basic ESSENTIAL Gwent knowledge.
I know the Gwent team made a series of videos (only 2 for now) to teach new players. I never bothered to watch them earlier since i wouldn't learn anything new, but today i decided to watch, to be able to judge them correctly. Here is the 1st video, that i HIGHLY recommend new players watch:
Slama does a wonderful job at explaining the importance of things like card advantage, pushing/bleeding, drypass and more. My guess is new players simply dont want to be bothered with a 14min video (and they're partially right, the tutorial in-game should be teaching them all of this)
I dont know how many beginners passby in these forums, but here's a quick summary of the video to help you, that should take way less than 14min to read:
- CARD ADVANTAGE (CA) is key. And for a beginner, with a restricted card collection, the focus shouldnt be on obtaining it, but on NOT LOSING IT.
I see these new players just playing and playing, never passing. If on R1 im ahead by a bit, i pass with 5 cards, and see them always going for the win, with 3 cards left (1 CA down) or 2 left (2CA down). Then they make it worse and actually play into R2 instead of offsetting their losses by 1 card with a drypass.
TL;DR: if you're a beginner, try not to lose card advantage R1. If you do win R1 and have less cards than your opponent on R2, drypass, or play until 7 cards (that way both of you will have 10 cards on R3 and you will have last say)
- On the other hand, there's the new players or players returning from beta that are not aggressive enough, and pass R1 with 7 or more cards for both players:
If you started (blue coin), you need to play at least 3 cards and be ahead to not lose CA, so you might have to commit a bit more to avoid this risk.
If you are on red coin, its unlikely you'll lose CA on R1 until you get close to 4 cards in hand (the magic number), but be sure to play at least 3 (so you have 7 and opponent has 6). This will ensure the opponent cant play R2 risk-free and do whatever he wants with you.
- One thing Slama didnt mention in the video is leader abilities. They are often as valuable or more than a card in hand. Most of them you'll want to save for R3. Sometimes its OK to lose CA if you keep your leader ability - for example you go to R3 with 3 cards and your leader, but the opponent goes with 4 cards but no leader. In this situation you still have a decent chance.
Hope this advice helps someone. I can gladly make more if it's requested.
Have a great 2020
I've noticed since the release of Gwent on iOS there's been a surge of new players, which is good. Since i play a lot on Unranked (Casual) Mode, i face a lot of these players, and i've noticed they are not getting enough information, maybe the tutorial is lacking, because they are failing on basic ESSENTIAL Gwent knowledge.
I know the Gwent team made a series of videos (only 2 for now) to teach new players. I never bothered to watch them earlier since i wouldn't learn anything new, but today i decided to watch, to be able to judge them correctly. Here is the 1st video, that i HIGHLY recommend new players watch:
Slama does a wonderful job at explaining the importance of things like card advantage, pushing/bleeding, drypass and more. My guess is new players simply dont want to be bothered with a 14min video (and they're partially right, the tutorial in-game should be teaching them all of this)
I dont know how many beginners passby in these forums, but here's a quick summary of the video to help you, that should take way less than 14min to read:
- CARD ADVANTAGE (CA) is key. And for a beginner, with a restricted card collection, the focus shouldnt be on obtaining it, but on NOT LOSING IT.
I see these new players just playing and playing, never passing. If on R1 im ahead by a bit, i pass with 5 cards, and see them always going for the win, with 3 cards left (1 CA down) or 2 left (2CA down). Then they make it worse and actually play into R2 instead of offsetting their losses by 1 card with a drypass.
TL;DR: if you're a beginner, try not to lose card advantage R1. If you do win R1 and have less cards than your opponent on R2, drypass, or play until 7 cards (that way both of you will have 10 cards on R3 and you will have last say)
- On the other hand, there's the new players or players returning from beta that are not aggressive enough, and pass R1 with 7 or more cards for both players:
If you started (blue coin), you need to play at least 3 cards and be ahead to not lose CA, so you might have to commit a bit more to avoid this risk.
If you are on red coin, its unlikely you'll lose CA on R1 until you get close to 4 cards in hand (the magic number), but be sure to play at least 3 (so you have 7 and opponent has 6). This will ensure the opponent cant play R2 risk-free and do whatever he wants with you.
- One thing Slama didnt mention in the video is leader abilities. They are often as valuable or more than a card in hand. Most of them you'll want to save for R3. Sometimes its OK to lose CA if you keep your leader ability - for example you go to R3 with 3 cards and your leader, but the opponent goes with 4 cards but no leader. In this situation you still have a decent chance.
Hope this advice helps someone. I can gladly make more if it's requested.
Have a great 2020