[Request] RedEngine's Legacy: AMD FSR 4 Support for Cyberpunk 2077?

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I'd like to request that CDPR add proper FSR 4 support for Cyberpunk 2077 (and ideally Witcher 3 also) to ensure those games age well on both Nvidia and AMD hardware - preserved in the best possible state for future players (and buyers).

FSR 2 & 3 were not well received (AMD's fault), and the FSR implementation on Cyberpunk and the Witcher 3 is regarded as below average. FSR 4 is a big visual improvement on earlier FSR versions and opens the door to ".dll swaps" to enable future versions of FSR in the game (just as Nvidia introduced with DLSS 2.0). This would greatly improve how the game ages on AMD hardware.

The (retiring) REDengine's final state will remain part of CDPR's brand for many years - as will Cyberpunk as an industry and graphical benchmark. I hope CDPR will consider spending the resoruces for one last patch to add FSR 4 support on Cyberpunk and Witcher 3.
 
Our best hope is that this new AMD generation makes a dent on Nvidia's market dominance, if 30% to 40% of the market goes AMD then not just CDPR but every other company will have to cave in and implement their solutions.
 
heya, commenting to strongly support your thread - please CDPR give us long time players in cyberpunk 2077 and the witcher 3:wild hunt an official fsr 4 for both of these games, they would look fantastic and definitely boost player count. eagerly waiting for such patch.
 
I had an Nvidia card before and used RT, played the game a lot and took a break. Now I have an AMD card, and would like to return to Cyberpunk, but I see I will have to use a mod to use FSR 4, not a big deal, but official implementation would be preem choom! Next Gen consoles should be using FSR 4 right? It's good future proofing to implement it. Hopefully CDPR kindly does at some point.
 
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