Some cyberware upgrades actually reduces their stats. Some preview stats are outright lies.

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PICTURED: Example here of the tier 4 bionic joints being substantially better than the 4+ and 5 versions.
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And look at RAM recoup here, going from tier 4+ to 5. You'd THINK the loss of the stats at the bottom would be made up for by the fact that it says the +1 RAM changes to +2. but that never actually happens, as seen in the after pic.
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Has anyone else noticed the nonsensical stats on upgraded cyberware?
 
Some of it is explained by the tech ability bonuses not being shown in the previews (armor), but that doesnt account for the +1/+2 ram discrepancy in the post above, and certainly not this before and after, which clearly shows a downgrade:
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All three of the additional stats were cut by the 'upgrade.'
 
Yes, the upgrades are currently either bugged or not calculating properly.

Also avoid all cyberdeck T+ rarities because they're bugged and will reduce access point eddies to a mere 200€$ flat.
 
Is there a reason why Reload Speed and Headshot Damage are so extreme rare as Bonus Stats on Cyberware? I have played CP a lot of hours now and I've seen all other Bonus stats plenty. But now I've started a sniper build for the first time and there is almost no Cyberware with Reload Speed or Headshot Damage on it. Tried every ripperdoc at level 10, 20 and 30 but only got a few items. Even made another character and tried again but without any luck. I play on PS5. Maybe it's a bug? Hope you understand my English, not my first language.
 
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