I have put a few hundred hours into the game and during that time I have gleaned some insights into potential quality of life improvements.
- Default driving perspective should be an option in the settings as the button to change views periodically stops working.
- You should allow a setting to adjust field of view on console versions. A tight field of view can can nausea, and in my girlfriends case results in eye strain.
- The Mantis blade's kill animation should be shorter, or for the duration of it the player should be immune to damage. Dying while in an animation is not enjoyable.
- Ripperdocks should be marked on the map by name. Can't be expected to memorize their locations.
- Vehicles should remember what station you were on.
- There should be a dead-zone around the player where asset culling is disabled, to avoid npcs appearing behind you.
- Your vehicle should not be permitted to spawn in a space already occupied by another vehicle.
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