I've been begging modders or CDPR for a fix to this; I like the game it can be fun but this bothers me so much.
(This is not about photo View. But about gameplay immersion and proper first person perspectives.)
This also creates problems for fov like in grounding the player in the world when you look down;
You're not seeing your body as it should be like represented in a real 3D environment.
You're seeing A camera position ( unnaturally lurching over or forward ) hiding this terrible model :
only view of legs maybe some thighs and maybe some of your forearms and hands.
BUT can't see your chest forearms and you should have peripheral View of your shoulders.
Especially if you look left or right or towards them..
So the back needs better posture and the arm positions should be a bit more animated and dynamic.
Arms and aiming feels like a Steven Seagal Meme how V holds guns because of this model.
If I had a million dollars I would pay the first modder to give V a proper in World rig and camera position.
( Already Tried one Nexus Perspective mod, and it just is Not good.
Because the bent back; and arm position is not natural, it clips into the camera.
When you sort of get the position where it should be. The model is still broken.)
If you need example of what a Good 3D model camera position should look be from first person perspective
look at Star Citizen's Player model and Camera rig.
The head-camera position is perfect it grounds you in the 3D environment
like the player model is an extension of you..
(This is not about photo View. But about gameplay immersion and proper first person perspectives.)
This also creates problems for fov like in grounding the player in the world when you look down;
You're not seeing your body as it should be like represented in a real 3D environment.
You're seeing A camera position ( unnaturally lurching over or forward ) hiding this terrible model :
only view of legs maybe some thighs and maybe some of your forearms and hands.
BUT can't see your chest forearms and you should have peripheral View of your shoulders.
Especially if you look left or right or towards them..
So the back needs better posture and the arm positions should be a bit more animated and dynamic.
Arms and aiming feels like a Steven Seagal Meme how V holds guns because of this model.
If I had a million dollars I would pay the first modder to give V a proper in World rig and camera position.
( Already Tried one Nexus Perspective mod, and it just is Not good.
Because the bent back; and arm position is not natural, it clips into the camera.
When you sort of get the position where it should be. The model is still broken.)
If you need example of what a Good 3D model camera position should look be from first person perspective
look at Star Citizen's Player model and Camera rig.
The head-camera position is perfect it grounds you in the 3D environment
like the player model is an extension of you..
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