I think we can all (90+%) agree that Viy is indeed the stupidest designed card in history of Gwent (and if not then please say your candidates for this infamous tittle, I'd love to hear them). The reason being that it's a very boring card, why? Well you are super limited with what you can use it for. You either build THAT ONE BRAINLESS DECK, OR it has absolutely no utility outside of it. And we all agree (I THINK) that that one deck of playing and consuming THE SAME CARD OVER AND OVER AND OVER AND OVER AND OVER AGAIN is fairly dull (oh and for being so dull I should also mention that it GIVES A STUPENDOUS AMOUNT OF POINTS!!! ).
I am of the opinion that thinking of a much smarter and more interesting card design would be a very easy task that any average person (capable of at least creating a forum account) should be able to do. Let's put my theory to the test in this thread.
Here people can suggest their own design of Viy, how would have YOU made this card work to add to the MO deck variety.
I will suggest 2 of my ideas below.
Now I think this is a much more interesting design and it gives MO some removal potential since it could also consume enemy units! You can boost it up so it can consume a higher unit and opponent can damage it to bring it's consumption ceiling down. If the opponent doesn't interfere with it in 1 turn, it's order ability could for example take out an average 7 power defender while gaining his points resulting in a 14 point swing plus no more defender. It also gives the opponent the opportunity to counter it with damage and then you can boost it back up maybe... BUT it can't simply be locked by a cheap 4 power NG lock for example cause it has Veil and it can't be poisoned too which allows it's survivability to hold up to the fact that it's 11 provisions and goes tall thus is a prime target. Also lore-wise the main thing about Viy is THAT IT CANNOT BE SUBDUED AND IT CANNOT BE CONTROLLED.
Pretty stupid how this thing is just consume food in the game lol, when in fact IT IS THE ONE THAT SHOULD BE DOING THE CONSUMATION OF OTHERS!
Now I present to you another suggestion:
Now personally I think both of these represent a significant improvement over the Viy we currently have BUT I allow you fair reader to be the judge AND I encourage people to post here their own rework suggestions! Go wild (just not too wild lol)!
You don't need to use the card creator like I did, you can just use simple text to write a comment, I decided to go a step further cause I am kinda passionate about the game so I don't mind taking the time to make this extra effort. But if you want, you can do it here: https://gwentcard.online
And you can find a HD pic of Viy on the internet on google images to use.
PS: Okay my 2nd suggestion was a joke xD but the point is that the 1st suggestion allows a MUCH MUCH more dynamic use of the card, it's not one-dimensional like the one we actually have rn. I am fairly certain you could do many fun things with it.
I am of the opinion that thinking of a much smarter and more interesting card design would be a very easy task that any average person (capable of at least creating a forum account) should be able to do. Let's put my theory to the test in this thread.
Here people can suggest their own design of Viy, how would have YOU made this card work to add to the MO deck variety.
I will suggest 2 of my ideas below.
Now I think this is a much more interesting design and it gives MO some removal potential since it could also consume enemy units! You can boost it up so it can consume a higher unit and opponent can damage it to bring it's consumption ceiling down. If the opponent doesn't interfere with it in 1 turn, it's order ability could for example take out an average 7 power defender while gaining his points resulting in a 14 point swing plus no more defender. It also gives the opponent the opportunity to counter it with damage and then you can boost it back up maybe... BUT it can't simply be locked by a cheap 4 power NG lock for example cause it has Veil and it can't be poisoned too which allows it's survivability to hold up to the fact that it's 11 provisions and goes tall thus is a prime target. Also lore-wise the main thing about Viy is THAT IT CANNOT BE SUBDUED AND IT CANNOT BE CONTROLLED.
Pretty stupid how this thing is just consume food in the game lol, when in fact IT IS THE ONE THAT SHOULD BE DOING THE CONSUMATION OF OTHERS!
Now I present to you another suggestion:
Now personally I think both of these represent a significant improvement over the Viy we currently have BUT I allow you fair reader to be the judge AND I encourage people to post here their own rework suggestions! Go wild (just not too wild lol)!
You don't need to use the card creator like I did, you can just use simple text to write a comment, I decided to go a step further cause I am kinda passionate about the game so I don't mind taking the time to make this extra effort. But if you want, you can do it here: https://gwentcard.online
And you can find a HD pic of Viy on the internet on google images to use.
PS: Okay my 2nd suggestion was a joke xD but the point is that the 1st suggestion allows a MUCH MUCH more dynamic use of the card, it's not one-dimensional like the one we actually have rn. I am fairly certain you could do many fun things with it.
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