Now I wanna start off by saying I love Gwent, it's why I have like 1000 hrs played starting all the way back from the beta days.
This recent patch has made me realize that the devs will never learn, they simply lack the game knowledge and they refuse to listen to constructive feedback or provide a platform for players to test their ideas beforehand. There are several confusing changes with this patch like lowering the Impera Brigade provision cost while leaving Hunting Pack the same, but what amazes me the most is the Vabjorn change. Let me break this down.
This is a starter card that worked perfectly with the simple leader ability Onslaught and it's ability was completely unique and balanced, the flavor even matched. Now, in the same patch they nerfed Tyrggvi into oblivion they chose to replace the ability that was similar to it (Deal 2 damage. If the unit was already damaged, destroy it instead) with a Raid tutor. The most important Raids are already tutors themselves, making this another tutor for tutors situation, one of them even being a certain Echo card that was a main culprit of the Skellige balancing issues to begin with.
Now the flavor is gone, if there ever was a candidate for such a card it would've been Holger but nevermind that.
You might think I'm putting a lot of thought into a fairly small change, but it's a change that speaks volumes. Anyone with 200+ hrs played could've easily told them this was a bad decision, why is there no such person in the dev team?
With Homecoming I was at least hoping they wouldn't change cards entirely for no serious reason like they did in the beta where unique abilities were left by the wayside constantly. Now we're back to that stage. Your favorite card is again in risk of becoming something entirely different in a couple of months.
In the beta tutoring quickly got out of hand. Now we're again out of ideas and resort to throwing out tutors for everything. Where will this lead I wonder?
Now I know that the devs will never bother reading any of this, they never have. I'm merely venting some frustrations on the one platform I can.
This recent patch has made me realize that the devs will never learn, they simply lack the game knowledge and they refuse to listen to constructive feedback or provide a platform for players to test their ideas beforehand. There are several confusing changes with this patch like lowering the Impera Brigade provision cost while leaving Hunting Pack the same, but what amazes me the most is the Vabjorn change. Let me break this down.
This is a starter card that worked perfectly with the simple leader ability Onslaught and it's ability was completely unique and balanced, the flavor even matched. Now, in the same patch they nerfed Tyrggvi into oblivion they chose to replace the ability that was similar to it (Deal 2 damage. If the unit was already damaged, destroy it instead) with a Raid tutor. The most important Raids are already tutors themselves, making this another tutor for tutors situation, one of them even being a certain Echo card that was a main culprit of the Skellige balancing issues to begin with.
Now the flavor is gone, if there ever was a candidate for such a card it would've been Holger but nevermind that.
You might think I'm putting a lot of thought into a fairly small change, but it's a change that speaks volumes. Anyone with 200+ hrs played could've easily told them this was a bad decision, why is there no such person in the dev team?
With Homecoming I was at least hoping they wouldn't change cards entirely for no serious reason like they did in the beta where unique abilities were left by the wayside constantly. Now we're back to that stage. Your favorite card is again in risk of becoming something entirely different in a couple of months.
In the beta tutoring quickly got out of hand. Now we're again out of ideas and resort to throwing out tutors for everything. Where will this lead I wonder?
Now I know that the devs will never bother reading any of this, they never have. I'm merely venting some frustrations on the one platform I can.