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Vulkan api? Cyberpunk 2077

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K

KiBaFuS

Forum regular
#1
Dec 11, 2020
Why the developers decided to use only Directx 12, for I understand to add ray tracing, but the game is poorly optimized. Directx 12 worst api.
I've played all games with Vulkan api support, they have the best performance I've seen stable 60 or more fps, I really ask the developers to add support for Vulkan api.
Sorry for my english.

My PC:
i7 3770k
12gb ram
GTX 1060 6gb
Windows 10x64 20H2
 
Last edited: Dec 13, 2020
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JotaPeB

JotaPeB

Fresh user
#2
Dec 12, 2020
Vulkan has Ray Tracing APIs, but I don't how mature it's to be used in the game, but Vulkan is not about only quality, but performance and stability, good implementation can bring amazing results and I want because I use Linux and Linux don't have native support for DX12 and DXR, and if you play on Linux you know that Vulkan-enabled games have better performance even being the Windows version of the game running on Proton (a "translation" layer to play Windows games on Linux) and CD Projekt RED have access to a version of the game with Vulkan for Stadia (and probably a native Linux version), but I was searching and discovered that this version was outsourced, so they probably have access but don't got it yet, probably in the future we're going to have it, I hope.
 
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FinalLightNL

FinalLightNL

Fresh user
#3
Dec 12, 2020
Honestly Cyberpunk doesn't even look that much different with ray tracing enabled.
I play it without RT and reflections still look super fancy.
 
K

KiBaFuS

Forum regular
#4
Dec 12, 2020
I do not need RTX to play games, I need performance to play and 60 fps, I want a lot of people to notice this created topic, and comment, maybe moderators and developers will notice this, but this is unlikely.
 
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Beatupmech

Fresh user
#5
Dec 12, 2020
Even Vulkan works better for RDR2 than DX12. At least 10 FPS better on average.

I think CP has no vulkan support because the engine it is based on does not natively support it. As such, they would have to refurbish the whole thing which could take a lot of time and effort. In hindsight however, I don't think saving on that time and effort by going dx12 was really a wise move given the litany of issues resulting from it. Effort put in now could go a long way to avoiding headaches later on.
 
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JotaPeB

JotaPeB

Fresh user
#6
Dec 13, 2020
Beatupmech said:
Even Vulkan works better for RDR2 than DX12. At least 10 FPS better on average.

I think CP has no vulkan support because the engine it is based on does not natively support it. As such, they would have to refurbish the whole thing which could take a lot of time and effort. In hindsight however, I don't think saving on that time and effort by going dx12 was really a wise move given the litany of issues resulting from it. Effort put in now could go a long way to avoiding headaches later on.
Click to expand...
Red Engine have support for Vulkan because of Stadia release, every game on Stadia run on Linux with Vulkan API. But the problem is I don't know if CDPR has the version with support for Vulkan, because they outsourced the Stadia version to other company to do it.
 
K

KiBaFuS

Forum regular
#7
Jan 13, 2021
I hope this created topic is still relevant and I hope the developers will see it, and at least some of the official employees of cd projekt red will answer my request to add Vulkna api to the game in future updates, or at least optimize the game normally on this garbage API Directx 12. Sorry for my english.
 
BrokeMyNinja

BrokeMyNinja

Fresh user
#8
Jan 13, 2021
Im pretty sure Vulkan can be added as an update. [id] did that with Doom 2016, released Vulkan as a post launch update.
 
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