reinstalled and repatched directly to 1.4 many times. still get AppName: witcher.exe AppVer: 1.4.5.1282 ModName: witcher.exeModVer: 1.4.5.1282 Offset: 0042432aand a heap of the empty bif files in the game data directory.
Again, this is making me suspicious. So many references to the patching process taking, well, taking at least some time. When I reinstalled the game then patch, the patch installed in less than 5 minutes, closer to 2, and his machine isn't quite that beastly We've verified the MD5 sums on the files and they come up trumps and we've re-sourced as well. I'm idly wondering whether the patching process is actually erroring out somewhere on segmentor's machine, but it doesn't fail gracefully so we just think it's finished when the 'Finish' button comes up. In which case, that's going to be a bugger to troubleshoot because... I wonder if the patching process creates a log file? hmmm, that'd be handy, I'll check for that tonight.geert said:4: Closed the game and run the 1.4 patch update. ( Took me about 30 mins but can take longer as stated during updating)
Good to hear you got it working, Krazy_1 There's that duration thing again. With that in mind this afternoon, I uninstalled/reinstalled on segmentor's machine and timed the patch installation - 2 minutes, 14 seconds. I'm pretty sure that's not right :-\Just out of curiosity, I ran ProcMon on his machine, capturing only the game launch info until crash (EE), and I ran through the same process on my machine, capturing only the game launch info (v1.3). We're going through the results now....We're gonna need more coffee *boils kettle*Krazy1 said:I seem to have fixed my problem. I first uninstalled, and then reinstalled the game. I loaded it up to check it worked and just in case, disabled EAX. Then I went for the patch, and I'm pretty sure it took longer than last time, around 30-35mins. But the main thing is I fired up the game and it worked fine.
Thanks. The first bit of the patch doesn't take that long, the one where it mentions the files it is installing, then you just get that message about not interrupting the process or you mess everything up and that's the bit that takes forever, then it does the two extra adventures if you want them which also don't take that long.lovelypsycho said:Good to hear you got it working, Krazy_1 There's that duration thing again. With that in mind this afternoon, I uninstalled/reinstalled on segmentor's machine and timed the patch installation - 2 minutes, 14 seconds. I'm pretty sure that's not right :-\
The Witcher Crash Log==============================================Build: 1.4.5.1282 (08/09/08 05:37:08)Exception: EXCEPTION_ACCESS_VIOLATIONRead from location 000008B8EAX=0000022B EBX=00000001 ECX=00000000 EDX=00824320 ESI=02D04A08EDI=02D053B0 EBP=00000000 ESP=01C6F354 EIP=0082432A FLG=00010202CS=001B DS=0023 SS=0023 ES=0023FS=003B GS=0000Call Stack--------------------Mini dump written successfully.System: XPCrash time: 10/8/2008 01:33:52User: drake4 processor(s), type 58621% memory in use2047 MB physical mem1606 MB physical mem free2048 MB virtual mem.1925 MB virtual mem free.Total Reserved: 36212KTotal Commit: 90456KTotal Free: 1970420KLargest Free: 669948K-----------------------------------------------------------Aurora Info0 block(s) not fit in arenas0 trimesh(es) optimized0 uncompressed texture(s) loaded via CAurTextureLoader-----------------------------------------------------------Module 1 - X:\Games\The Witcher\System\witcher.exeImage Base 0x00400000, Image Size: 0x00EDE000Checksum: 0x009709AD, Time Stamp: 0x489D12CEFile Size: 9879128 File Time: 8/13/2008 10:16:34Module 2 - 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