"Altogether, more than 110 million zł", 40-45M zł for production, US $25M for marketing. Marketing costs are borne by distributors and made good on sales. So they have only some $13M of capital tied up in the game. That's a bargain.
A number of first-class games have run more than $60 million in production costs alone (and marketing costs always run much higher than production).
Their ability to produce and sell a first-class game for that budget, assuming they actually pull it off, which looks like a good bet, is astonishing and actually much more important to them as a competitor in a cutthroat industry than their anti-DRM position.
Last edited: