Would you pay for this DLC?

+
I have an idea for some DLC. DLC I would personally pay $30 for. this DLC would have the following content:

  • Multiple repeatable quest types specialized for cars
  • new car stats. Not new cars, but existing cars get roles and stats
  • An order regional takeover meter. Killing an enemy in japantown would give cred for that area, and assist with the takeover of japantown for order and the ncpd.
  • A chaos regional takeover meter. Killing an ncpd in japantown would make the local gang more friendly to you, and replace beat cops with gang members.
  • A permanent wanted/not wanted meter that is influenced by killing cops/killing gang members globally.
  • A build your own gang minigame. This would allow you to induct people into your gang, and station them in place of normal gang members on the streets. They would fight with the existing gangs, and if enough of them died, the normal gangs would retake control.
  • A civilian reaction menu. This allows you to pickpocket civilians from stealth using F while undetected, (like 10-20 eddies) and talk to civilians and convince them to join your gang using F while not in stealth and the civilian is just walking around. Convincing civilians to join your gang costs eddies, and might require increased stats or certain backgrounds. For example, a person who starts corpo cant easily recruit badlands civilians, but a country boy start can recruit them easily.
  • A civilian crash response. If a civilian crashes their car (or even dings it) they become hostile to the player, they become an eligible target, and they open fire on other eligible targets. Killing an eligible target wont rouse the NCPD. This means that if two civilians crash, they will get out of their cars, and have a gun fight. Possibly with you.
  • Limited MAXTAC. If you beat maxtac, the police will shift to a mitigation response instead of sending more cops. They will run from you, and engage with netrunners and snipers, while at the same time an AV will fly around warning everyone of an omega level cyberpsycho on the loose, and asking everyone to go inside and lock their doors. The streets will be deserted, and police drones will attempt to shadow you and chase you to prevent you from hiding. To successfully hide, you need to eliminate all of the drones watching you. They don't fire on you, but netrunners on the ground can reflect hacks through them to you.
Car types:
  • A netrunner car. This is specialized at following enemies, and gives you an ai that engages while you are scanning. The AI will more or less drive straight while you scan and hack. In addition, while in this car, your vehicle hacks cost 15% less. Its also good at follow and shadow quests where your asked to tail a target car for 1-2 minutes, and then hack it when the enemy parks it and steps out. Most cars that are armed with only machine guns get this.
  • A hauling car. This is specialized at hauling goods from A to B. You require one of these cars to accept these missions. Trucks like the tanishi T400 fit this car class.
  • An armed escort car. All armed cars with rockets fit this class. They are required to do missions picking up VIPs and delivering them safely through hell to their destination. You will face multiple attacks on these missions.
  • A racing car. This is of course for rayfields and the like, but they are used for speed delivery missions.

No new guns, vehicles, story, or cutscenes are added.
 
I'm not sure why people seem to have an issue with GTA, especially considering that Rockstar tend to release their games in a far better state than CDPR do :LOL:

But in all seriousness, any optional content isn't a bad thing, so it wouldn't matter to me if something like that was made.

As for story narrative content, as long as more poorly written endings aren't added, then I'd be fine with that too.
 
I'm not sure why people seem to have an issue with GTA, especially considering that Rockstar tend to release their games in a far better state than CDPR do :LOL:

But in all seriousness, any optional content isn't a bad thing, so it wouldn't matter to me if something like that was made.

As for story narrative content, as long as more poorly written endings aren't added, then I'd be fine with that too.


I don't think anyone has a problem with GTA, I think probably if you took a poll, a lot of the people who Don't want CP2077 to turn into a "GTA Clone" are also excited for GTA 6(Whenever that actually gets revealed)

I think the problem people do have is, there are some old, and a ton of new players that want to world to be more GTA like, the gameplay to be more GTA like, and they feel that's not what CP2077 was meant to be or should be. Personally I'm in the middle, I wouldn't mind some of the more reactive open world stuff GTA does really well, and I wouldn't mind some cool optional content, but anything that shifts towards changing the main gameplay loop and moving us too far into GTA clone territory I wouldn't want.

As for the OP, would I personally pay for such a DLC almost definitely not, 100% not the $30 they used as an example, any DLC looking for PL money, would need interesting new characters and story, maybe even a new district, or opening up some of the cut areas we can see using glitches or mods. I Would possibly consider it if it was smaller DLC like $10 or $15, but even then, it feels like it's not enough content for me personally,

Obviously we know PL was the only DLC we're getting so at best it's fun to speculate on what could have been or what the sequel might have, but this is definitely a no for me if they tried putting something like this out for the same price as PL.
 
I don't think anyone has a problem with GTA, I think probably if you took a poll, a lot of the people who Don't want CP2077 to turn into a "GTA Clone" are also excited for GTA 6(Whenever that actually gets revealed)

CP77 could never be a GTA clone, so if anyone was actually worried about that, then its a needless worry, it's just not possible to turn it into a GTA game..:sneaky:

I think the problem people do have is, there are some old, and a ton of new players that want to world to be more GTA like, the gameplay to be more GTA like, and they feel that's not what CP2077 was meant to be or should be.
I get what you're saying, but I think it's more like; people wanted CP77 to be as good (or better) than GTA in some aspects. Mainly when it comes to driving, the cop system and general AI. All of which CP77 has done poorly.

CDPR put driving in and a cop system, yet they are terrible. Why bother even implementing it if you can't or wont do it justice? Though it's likely an engine limitation.

Personally I'm in the middle, I wouldn't mind some of the more reactive open world stuff GTA does really well, and I wouldn't mind some cool optional content, but anything that shifts towards changing the main gameplay loop and moving us too far into GTA clone territory I wouldn't want.

I think most would agree here. Rockstar always makes their worlds feel alive, especially in RDR2.

I believe that many people were dissatisfied with what CDPR made because being a newer game than GTA V or RDR2, CP77 actually feels like an older game, a step backwards as it were.

Sure the story was ok and all, but mechanically it felt dated. To me, it felt more like a Far Cry game.
 
If I could, I would get a refund and have the option of reverting back to 1.7.

CDPR completely messed this up.
Post automatically merged:

I brought this game to play Cyberpunk 2077, not GTA. If I wanted to play GTA I would play that game.

I just wish developers would stop trying to clone other games and just keep it original.
 

"WOULD YOU PAY FOR THIS DLC?"

Nope. Everything you stated is just a diversion of what's already in the game.
 
Cyberpunk 2077 is an RPG, people want to turn it into GTA, a game with a story which is different. The developers went the wrong route with 2.0, like the person above, I'd rather go back too the old style too.
 
I'd buy it if it was good, but I'd steer clear until the dust settles before making up my mind this time. I think the fact that I liked the game so much before was a bit of a fluke.

It's still amazing to watch people argue against fleshing out the game more and not just the price tag. I haven't played a GTA since around 2005, but I'm assuming most of the driving and carjacking elements are not a CDPR original anyway.
 
I'd buy it if it was good, but I'd steer clear until the dust settles before making up my mind this time. I think the fact that I liked the game so much before was a bit of a fluke.

It's still amazing to watch people argue against fleshing out the game more and not just the price tag. I haven't played a GTA since around 2005, but I'm assuming most of the driving and carjacking elements are not a CDPR original anyway.

I've no idea why people would be against optional content either.

But it seems more likely that the hard-core fans don't want GTA type players or some such nonsense. I think it's some weird gatekeeping thing.
 
I have no interest in gang mechanics, so no.

I _would_ pay for DLC that fleshed out interactivity with Night City, more side missions, more romance options and depth, and in general more RPG elements and more meaningful choices that have a lasting impact on the world (micro and macro level). Those are the elements I find lacking in the game right now.
 
Put it this way, I bought Cyberpunk when I realised it *wasn't* GTA, so I'm afraid for me it would be a no thanks.

But, in the hypothetical world where more expansions were in prospect, I wouldn't *object* to it, so long as it didn't interfere with the general atmosphere and storytelling that Cyberpunk does so well.

To be honest, this sounds more like something suited to the distinct multiplayer project which got cancelled.
 
I've no idea why people would be against optional content either.

But it seems more likely that the hard-core fans don't want GTA type players or some such nonsense. I think it's some weird gatekeeping thing.

You're making this about something it's not in some attempt to... I dunno, some kind of moral grandstanding?

I'm not against optional content of any kind. The OP's question is very clear - would you pay for that?

I wouldn't and I gave my reasoning for it. I like GTA for what it is and, like @DjSpyder said, I'm genuinely eagerly awaiting the 6th game. I have no doubt Rockstar will deliver on what it does best. But I also like my GTA to remain in GTA. I don't want Cyberpunk 2077 in GTA either. Two different games for different purposes.

If CDPR wanted to do such a DLC, they're free to do so but I'm also free to vote with my wallet for what I'd like to see in-game in the future. There is no gatekeeping going on - it's not about keeping GTA fans out, I'd just rather they (CDPR) focused on the stuff I'm buying their games for if they want me to pay for it.
 
You're making this about something it's not in some attempt to... I dunno, some kind of moral grandstanding?

No at all, I'm just sharing my opinion of what I'm reading.

I'm not against optional content of any kind. The OP's question is very clear - would you pay for that?

I wouldn't and I gave my reasoning for it. I like GTA for what it is and, like @DjSpyder said, I'm genuinely eagerly awaiting the 6th game. I have no doubt Rockstar will deliver on what it does best. But I also like my GTA to remain in GTA. I don't want Cyberpunk 2077 in GTA either. Two different games for different purposes.

No-one really wants that either, they just wanted a fleshed out world, plus some good driving, because lets be honest, the driving in Cyberpunk is not good. It's one of the most modded aspects of the game, and its one of the things that people gripe on about the most.

If CDPR wanted to do such a DLC, they're free to do so but I'm also free to vote with my wallet for what I'd like to see in-game in the future. There is no gatekeeping going on - it's not about keeping GTA fans out, I'd just rather they (CDPR) focused on the stuff I'm buying their games for if they want me to pay for it.

Well since CDPR are moving away from Cyberpunk, we're not going to be getting anything else for it besides patches, but they too will dry up like any other game.

Though to circle back, adding optional content is not making the game like GTA, and I don't know why people think that it is, or could be.
 
I have to agree, it's not about "Gate Keeping", It's about not trying to make CP something it's not. OR at least not shoehorning in stuff that doesn't work.

Like I said before here, and in other threads, I think that more repeatable content would be great, the air drops and auto fixer stuff is a good start, but it's not enough to be "Satisfying Endgame" content. So yeah, more interactivity and more to do in the open world would be great, mods have added some really fun sightseeing and immersion stuff I'd love to see more of that. But also, I don't think CP is supposed to have a lot of "Endgame Content" I think it's meant to end, and then start a new game and try new options/choices/builds, It would definitely be cool to have more open world stuff but I don't think It should be the "main focus" I'd rather a tighter experience that works, then for it to suffer "Open world Bloat" where there is a ton of stuff to do but it's not interesting.

But honestly for CP2077, I think between time constraints and Engine limitations some of this stuff was never really on the table, it was just a little too ambitious for its own good, and while I personally love what we got, it was never going to hit all the heights people hoped for. Hopefully with the move to UE5 (or whatever version UE is on by the time we get Orion) They can add more immersive stuff and more radiant quests and repeatable stuff while keeping the Core RPG elements that worked and expanding on them as well. It's all about balance.

And looping back to the original question a DLC that ONLY adds open world activities but no new weapons/clothes/gear as rewards and no new story or characters is not worth the money in my opinion, this game is built primarily on narrative and choice, adding bloat with no substance does not seem like a fair trade for the proposed $30, now if it added all that new stuff to the world AND some good gear or story a legitimate reason to play again, yes I would absolutely give them another $15-$30 for more CP, but quality over quantity I think is the way to go here.
 
Top Bottom