I have an idea for some DLC. DLC I would personally pay $30 for. this DLC would have the following content:
No new guns, vehicles, story, or cutscenes are added.
- Multiple repeatable quest types specialized for cars
- new car stats. Not new cars, but existing cars get roles and stats
- An order regional takeover meter. Killing an enemy in japantown would give cred for that area, and assist with the takeover of japantown for order and the ncpd.
- A chaos regional takeover meter. Killing an ncpd in japantown would make the local gang more friendly to you, and replace beat cops with gang members.
- A permanent wanted/not wanted meter that is influenced by killing cops/killing gang members globally.
- A build your own gang minigame. This would allow you to induct people into your gang, and station them in place of normal gang members on the streets. They would fight with the existing gangs, and if enough of them died, the normal gangs would retake control.
- A civilian reaction menu. This allows you to pickpocket civilians from stealth using F while undetected, (like 10-20 eddies) and talk to civilians and convince them to join your gang using F while not in stealth and the civilian is just walking around. Convincing civilians to join your gang costs eddies, and might require increased stats or certain backgrounds. For example, a person who starts corpo cant easily recruit badlands civilians, but a country boy start can recruit them easily.
- A civilian crash response. If a civilian crashes their car (or even dings it) they become hostile to the player, they become an eligible target, and they open fire on other eligible targets. Killing an eligible target wont rouse the NCPD. This means that if two civilians crash, they will get out of their cars, and have a gun fight. Possibly with you.
- Limited MAXTAC. If you beat maxtac, the police will shift to a mitigation response instead of sending more cops. They will run from you, and engage with netrunners and snipers, while at the same time an AV will fly around warning everyone of an omega level cyberpsycho on the loose, and asking everyone to go inside and lock their doors. The streets will be deserted, and police drones will attempt to shadow you and chase you to prevent you from hiding. To successfully hide, you need to eliminate all of the drones watching you. They don't fire on you, but netrunners on the ground can reflect hacks through them to you.
- A netrunner car. This is specialized at following enemies, and gives you an ai that engages while you are scanning. The AI will more or less drive straight while you scan and hack. In addition, while in this car, your vehicle hacks cost 15% less. Its also good at follow and shadow quests where your asked to tail a target car for 1-2 minutes, and then hack it when the enemy parks it and steps out. Most cars that are armed with only machine guns get this.
- A hauling car. This is specialized at hauling goods from A to B. You require one of these cars to accept these missions. Trucks like the tanishi T400 fit this car class.
- An armed escort car. All armed cars with rockets fit this class. They are required to do missions picking up VIPs and delivering them safely through hell to their destination. You will face multiple attacks on these missions.
- A racing car. This is of course for rayfields and the like, but they are used for speed delivery missions.
No new guns, vehicles, story, or cutscenes are added.