Stop adding cards with RNG based effects
It seems like many of the new cards previewed for us spawn a card but it’s between three random cards from that category. I think cards with an effect that is constant creates more strategy and tactics than simply being lucky with which 3 cards are selected for the spawn effect. I’ve never played Hearthstone but from what I hear many players left it because of ridiculous RNG mechanics and I don’t believe adding RNG to Gwent is in any way a good choice. It increases the amount of luck that plays into winning which is something that should be avoided.
Luck will always exist in CCGs (drawing from deck, mulligans, etc.), but great effort must be made to minimize it’s impact on how likely someone is to win from it. I believe heading in this direction is a big mistake.
It seems like many of the new cards previewed for us spawn a card but it’s between three random cards from that category. I think cards with an effect that is constant creates more strategy and tactics than simply being lucky with which 3 cards are selected for the spawn effect. I’ve never played Hearthstone but from what I hear many players left it because of ridiculous RNG mechanics and I don’t believe adding RNG to Gwent is in any way a good choice. It increases the amount of luck that plays into winning which is something that should be avoided.
Luck will always exist in CCGs (drawing from deck, mulligans, etc.), but great effort must be made to minimize it’s impact on how likely someone is to win from it. I believe heading in this direction is a big mistake.