minti043;n10959968 said:
am new here and i try the arach decks and my deck looks like this:
gold: 1.gerald of riva
1. triss merigold
1. woodland spirit- i plan to replace it with kiran
1. whispess: tribute (opened this in a pack its super efective since it lets you play monster nest from your deck which lets you play a 4-th arachas behimoth)
silver : 1.Toad prince (i crafted that one saw how good it is in arena and its super efective in this deck it lets you draw a consistent card)
1.monster nest - super great card its the best monster silver card CRAFT THIS right away
1. manticore venom
1.roach -its a nice deck slim and it can help you when you need to boost numbers fast
1.dudu - to counter enemy dudu
1. ruehin- i find it a great replacement for commanders horn. And i use 3xarachas drone i know they make your deck fat but they spawn every time you trigger you behimoth. Not shure if on purpose, but that gives you great burst of numbers and is the only thing that can outvalue the norsemans boats and swords. so you have 5 cards that can summon all the copyes of the drones from your deck so feel free to use them. the downside is that it requires you to have a behimoth active and people pop them with their removal. It also boosts kiran and toad prince and you behimoths.If kairans ability was consyme a monster with power equal to his power this card would have had greater sinergy with the deck and not be replaced by any random consume you can have
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branze: 3x arachas behimoth- its my core card becouse i run the 3x arachas drones.Be carefull the first time you pop it its instant + 12
3x nekker
3x celaeno harpy
3x first light- i dont use to remove board clears i use it becouse every bronze card in your deck is super powerfull and you rather have any of them instead of some of the golden cards or silvers since all you silver gold cards require you to have a bronze one on field if first light would boost the minion it spawns by 2 it would be the greatest card in the game. And its super nice becouse i run a 30 card deck and any slimming effect should be played first. I find it a winning condition since you can play the extra cards and outvalue your oponent since at the end of the game you played around 20 21 of your cards while your oponent played 14-17 ish cards
3x arachas drones
1x nekker warrior
1x slyzard
1x forktail - i wish i had more of those since they are good with the harpyes but my deck loses consitency although they do eat enemy scorches
havent desided yet
2x barbegazi - i wish i could play 3 but i prefer crafting ozzrel first
i used to run some copyes of archespore and ghouls but there are cards that can make bette ruse of my corpses like draug. Rchespores get boosted by ruehin and they kinda eat your oponents removal an donce removed they have deathwish deal 4 so its a win win scenario (unfortunately boats and swords get boosted even more by them
not that much but still they have good sinergy with Brewess: ritual that summons 2 deathwis units from your grave and either necker or this is super fine. Again i am doing soem free stuff now been playing this game for a few days and so far soem things are improvements to the deck there are a lot of starter cards i wish to remove add soem more slyzards to boosts the neckers even more since the neckers are kind of a fai lsafe if the behimoths fail. if you get boats and swords deck rush the behimoth consume if you get toad gerald behimot you play behimoth consume gerald from your hand respectively you draw a monster from your deck you have 8 from behimoth +9 from the drones + 3 since you consumed +15 since you consumed gerald and boats need a lot of turns to get that much than you pass and let hi mcatch 35 points for 2 turns thand your deck is slimmed like hell since you drew 4 cards. note that if you played gerald and didnt consume it you still get a 4 power fro mthe horse on the roof for one extra turn and that made you draw 5 cards wich is the only scenario where you win againts that scurge of a deck . but if you didnt pop up the drones ( whitch you should and always remove them from your draws and make shure not to remove them from your first redraw since if you want to remove something else exept them they can always pop up again and you should have a redraw ready for it.
So far i notised there are 3 types of consume decks one is the flowers/spiders. The other is the Ogrons/deathwish . And thef inal is the Draconid/harpyesvrans warriors/ boarclears.
If you are looking for slimmer versions of the deck. My idea is this huge deck that draws a lot of itself and some huge treats that burst your oponents hand. I use the nekos as bait for removal and deck slimming. But the slim deck ideas are thos edrakonids can play both consume and weather decks so if you are starting to craft your collection from the gold cards the dragons will give you some diversity.
prise winning cow and brewess: ritual give you great value its what i was truing to snuck into my deck but its the silver gold addon for infinite nekos
. i hope that post is usefull for all you trying to consume the game
Hey there. Thanks for contributing to my thread. Going through your list, I think I can give you some advice
1) Consume is, like reveal, one of the oldest archetypes in the game, with tons of cards synergizing with it. You need to go for only one aspect of it in my opinion. Either behemoths, drones consumers and nekkers, OR harpies, celaeno harpies, consumers and nekkers. OR, the nekker spam version of Nekker warriors, Nekkers, and consumers. As such, Since your deck seems to be going towards all 3 of these directions, I'd suggest limiting it down to one. There's an amazing synergy between harpies and celaeno harpies and arachas behemoths and drones, but if you include all, you are making your deck too big. If you end up playing 21 cards like you said, having 27 offers you nothing beyond reducing your chances of a good draw.
While you do play more cards, if those cards are like, Strength 3 and the opponent's are strength 11 each, you are going to still lose. Better to stick to the minimum deck size and decide which aspect of consume you are going to approach. Alternatively, you can make one deck for each. I personally have a nekker spam deck, a baseline consume deck (this one) and an arachas swarm deck.
2) Ruehin - Great for Arachas Swarms and moonlight decks. Great with Draug as well. But there's not much room for it in the other consume decks. Depending on what you go for, keep it or scrap it.
3) Dudu - I'd suggest replacing this one with Ozzrel snap. Ozzrel gets 15 - 18 points very consistently aside from boosting all your nekkers by 1. Dudu will very rarely get that amount against anything other than Greatswords (against which Ozzrel can do the same job and better) and Nekker spam
4) Consider taking the Frightener. Card advantage spies are crucial in the meta, while yours has an extra advantage - Excellent synergy with the toad prince
If it's the 3rd round and you really don't want to give your opponent 13 points, you can just consume that with the toad and then once again with ozzrel or a spawned ghoul from Monster Nest for 19 and 18 points
Alternatively, it makes sure you can keep up if your opponent goes second and opens with a Card advantage spy of their own, since Consume decks need a setup of at least 1 card to be able to start gaining tempo (be it behemoths, celaeno harpies, or in the case of nekkers, which don't care, they need to play their nekker)
5) Manticore Venom - another bad silver in my opinion. It's a starter, and from what I get you don't have that many cards yet, which is fine, but it's better to go for Mandrake or another organic card. Mandrake is crucial against Olgierd, which is becoming a thing, since nothing else ensures that card stays dead aside from artifact compression which you cannot tutor as easily. It will also be a lot more useful against Greatswords and their pesky Longships.
6) Geralt and Triss are also pretty basic golds. If you plan to replace something with kayran, that's where I'd start. You can keep the Woodland spirit if you also add a foglet in your bronzes. That's 14 points on deploy with added fog to deal 2 damage every turn. Really good value.
Other options for golds that you might want to consider for golds: Ge'els, Phoenix (resurrects a forktail or a slyzard for extra consumptions or thinning), Miruna (against decks with little control, like the ones dominating the meta right now - Greatswords, sabbath decks, Nekker spam, Handbuff she can work wonders. Just remember to play her as your penultimate card, otherwise they are bound to be able to counter her
) or my personal option, the Caretaker, to be able to steal Greatswords and Bearmasters from Skellige, your biggest opponent.