[PSA] Teeny Vertex Colors Tip
If you've done everything according to all the other instructions and guides and whatnot, but your head models still have floating dark spots whenever you're near a non-outdoor light source, you may need to name your vertex colors something like "Mesh_lod0-VERTEX_COLOR0"
I'm assuming the 0 in VERTEX-COLOR0 just indicates that it's the first set of vertex colors if you have multiple
Have fun and gnight
If you've done everything according to all the other instructions and guides and whatnot, but your head models still have floating dark spots whenever you're near a non-outdoor light source, you may need to name your vertex colors something like "Mesh_lod0-VERTEX_COLOR0"
I'm assuming the 0 in VERTEX-COLOR0 just indicates that it's the first set of vertex colors if you have multiple
Have fun and gnight