[PSA] Teeny Vertex Colors Tip

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[PSA] Teeny Vertex Colors Tip

If you've done everything according to all the other instructions and guides and whatnot, but your head models still have floating dark spots whenever you're near a non-outdoor light source, you may need to name your vertex colors something like "Mesh_lod0-VERTEX_COLOR0"

I'm assuming the 0 in VERTEX-COLOR0 just indicates that it's the first set of vertex colors if you have multiple

Have fun and gnight
 
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